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OpenRPG Maker beta released.
Well, I can't say what will or won't be included in future releases. That is up to my son, as he is head cheese on this project (I'm just helping with forum/wiki moderation and promotion on the net). As to "Proprietary formats", there are none. The system uses XML for game designs, allowing engines to be written for any system (PC, web based, handheld, console, etc). If you absolutely have to have scripting before you will even look at a system, then this isn't for you at this time.
Right now, we are looking for constructive feedback and feature requests (please post on the sourceforge forum to keep them organized in one location).
Thanks.
Right now, we are looking for constructive feedback and feature requests (please post on the sourceforge forum to keep them organized in one location).
Thanks.
OpenRPG Maker beta released.
Sailerius: Scripting may be added in the future, but the main goal of the project was to offer the powerful capabilities of scripting without the need for scripting. Once it is documented and a tutorial game created, you may be surprised at it's capabilities.
Scalytank: If you have features that you want to see, please add them to the Feature Requests in the forum. If you are having trouble activating your account, PM me.
Scalytank: If you have features that you want to see, please add them to the Feature Requests in the forum. If you are having trouble activating your account, PM me.
OpenRPG Maker beta released.
author=Rave
Thought that this project was dead. Nice work.
//edit: Also I have problems with registration on forums. Activation link just doesn't coming in. And yes, I've checked spam folder. Could you activate it manually? My username there is same as here (Rave).
Thanks for checking out the project. I have checked the forum, and you should be able to post, from what I can tell (at least you aren't on the banned list...yet). If you still have issues, try to pm me directly. :P
OpenRPG Maker beta released.
At this point scripting is not in the plans, as this is supposed to allow people to develop very complex gaming experiences without exposure to scripting. Back when the program concept was conceived, a lot of new game designers couldn't get around the scripting required by other engines. This program seeks to eliminate that through easier to use design tools.
If in the end scripting is required, we will examine the possibilities then.
For a list of features, look at the development link. Also, posting to the openrpgmaker forum will help, as it is easier to answer comments and requests in one central location (I only posted here as a means of promotion). Thanks.
If in the end scripting is required, we will examine the possibilities then.
For a list of features, look at the development link. Also, posting to the openrpgmaker forum will help, as it is easier to answer comments and requests in one central location (I only posted here as a means of promotion). Thanks.
OpenRPG Maker beta released.
Hello,
Not sure if this is the right place to make this announcement, but I would like to announce the immediate availability of Open RPG Maker. We would appreciate people checking this out and providing feedback. The developer is currently finishing the World Map generator code, then will focus on the actual game engine code (I'm just here to promote it).
Thanks,
Tobin "GrueMaster" Davis
Not sure if this is the right place to make this announcement, but I would like to announce the immediate availability of Open RPG Maker. We would appreciate people checking this out and providing feedback. The developer is currently finishing the World Map generator code, then will focus on the actual game engine code (I'm just here to promote it).
Thanks,
Tobin "GrueMaster" Davis
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