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If I were to hypothetically make a podcast that talked about game design what would people want to hear discussed?

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Happy
Devil's in the details
5367
First thing that comes to my mind is audio design. It's something that's never really looked into and even in most of game reviews in professional magazines they tend to skip the matter entirely.

It would be cool to have some discussion on how to handle game audio well as its effective use can have huge impact on the game's immersion and atmosphere.

Another matter that seems important and usually not discussed enough is the game flow, linearity and exposition, both story and game mechanics-wise.
Sooz
They told me I was mad when I said I was going to create a spidertable. Who’s laughing now!!!
5354
Game design, mostly.
I second sound design. Sound design is SO important! Especially with limited other freedom asset-wise (as is often the case here)
Ratty524
The 524 is for 524 Stone Crabs
12986
Hard to really come up with anything without point to Extra Credits. Maybe level design?
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