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[RMMV] Seeking help for Fate fan-game (primordially spriteing)

Hello everyone, I’m Sylar and I’m doing a RPG based on the Fate Franchise (Fate Stay Night, Extra, Grand Order, etc.) with a more or less original story, though it takes bits and pieces from some of the sagas of the franchises. I’m new here, so this would probably get ignored, but I’ll try to sell the idea the best I can.

This game’s genre would be action and mystery, I think.

The story follows Yue Fujimura, a 15 year old girl that thinks of herself as a witch/seer, with her classmates going to see her for predictions about the future, especially those related to love, since Yue herself says her “power” is too see into the hearts of people.

After what she calls a fated meeting, as Yue calls it, she enters the Sixth Holy Grail War as an “extra master” to protect her friends and the city from a destruction similar to the one that destroyed Fuyuki 10 years ago. The Holy Grail War is supposedly a conflict/ritual between seven mages (masters) summoning each the spirit of a renowned warrior as a servant to fight in their name. The servants are classified in classes, this being Saber, Archer, Lancer, Rider, Caster, Assassin and Berserker.

Joined by a nameless Archer as her servant, Yue must find who is behind the Grail War and stop it, but there are forces beyond what is apparently controlling it.
In respect of the gameplay, each enemy servant would have some sort of dungeon, filled with monsters and “shadows of a servant” that would be mid-bosses. After their defeat, Yue would be able to recruit some of them.

I think I will implement some things inspired on the Persona’s game, like a day-night cycle, activities to increase Yue’s stats, and “social links” to get to know the servants better.

Right now, Yue can heal and scan enemies in battles, and I have somehow manage to replicate Archer’s summoning swords ability with some plugins and events. The rest of the servants would have more or less traditionally made skills, but hopefully with special animations.

Each servant would have several attacks based on their myths, and one or two Noble Phantasm that represent their most powerful or iconic weapon or technique.
I’m using the side view battle style for the allies and I think also the enemy servants would appear in this in this style (thanks to some of the VE plugins) while regular monsters would appear static. The problem with this is that I would have to do the battle sprites for each ally and boss, which is a bit difficult for me (I have little experience drawing sprites and the generator is very limited).

I however managed to do Archer’s and I think it looks pretty neat, except for a scar in the cheek I want to remove later, and in battle there is a certain moment when his sprite stops bobbing while others keep moving. The first big boss is a bit difficult, I could probably do the sprite and face, but the battler is too much for me.

Now, what do I need and what can I offer.
First the latter. This is a fan game with no expectation to be sold, so I won’t offer money, sadly. It is a work of passion, and a bit of boredom. I don’t have many talents, I can draw, but I would only use my drawings in this project as a last resource. The only thing I’m mildly proud are my stories, so I could help a bit with ideas and opinions about yours, thought that might sound pretentious. I know, that’s not putting much on the table.

Then, what do I need? Right now, someone who could help me with the sprites. My first stop in this project was finding out I would have to do the enemy sprites as well. If you can do side view battlers, that would help me a lot. Some help with other sprites like removing that scar I mentioned before on the walking one would be great.

Also, while I’m proud of my ideas and stories, I doubt a bit about how to approach it, so I would also like to have someone to check the “script” and the developing of the story, step by step.

Maybe a bit of help with the eventing process and music, but I consider that as something secondary right now. I could also need some help with the battle balance, but tweaking here and there later on I can figure something.
That is all I can think of right now, and sorry for the mess. I would appreciate you very much if you can help in any way.

Images:
http://imgur.com/t7SBivw

http://imgur.com/zhmIqLF

http://imgur.com/AknPzLe

http://imgur.com/d31fkDI
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