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How to make HD sprites?

author=Treason89
Yes, it may be possible to do so... the question is? Does that HD sprite fits in your program specifications? For example, you can do a perfect HD 800x600 sprite for Alex but that good-looking guy would not run in RM2k3 as a sprite using the default system (probably would not even fit the screen).
Actually i've been trying thinking of porting everything from older rpg maker series to VX Ace, already done a few extra sprites for the RM95 actors for the standing sprite. Thew only thing i didn't exactly like was the in depth graphics, it looked too pixelated, and truth be told kinda small...

How to make HD sprites?

author=SnowOwl
If you have to ask, you are probably quite the the ways away from doing it.

I guess i am, but i have to start from somewhere right?

How to make HD sprites?

Is it possible to make a high definition version of an original sprite while still reassembling it's original concept? Also i'm not sure if this helps but i use Photoshop to make the sprites.

Window skin does not work. Have no idea of whats wrong. (VX ACE)

Thanks, you don't know how long it took me to find this thread.
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