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My Screenshot is Bigger Than Yours!

I'm not releasing this game, as it will be for one of my classes. But i'm working on another game, someone else is making the story. I guess I could make a topic on that soon.

Could someone find me...

chipsets from FF6. I don't care which ones but I like working with them and can't find any. I'm using RM2k3.

Thanks

My Screenshot is Bigger Than Yours!



This is what it is so far. Not done yet.

I might get rid of the path and close in the map a bit more.

My Screenshot is Bigger Than Yours!

author=demondestiny link=topic=1971.msg43065#msg43065 date=1226402882
That actually looks pretty good but it just needs some more detail added to it, i actually wasn't that bad mapping in Zelda Classic. If i had my old project i'd show some screens but it got deleted along with the engine.

The ZC screen I just posted?

Compare it to what I could do by the time I left:







I don't know how you could say it looked even good. Anyway I liked mapping screen by screen, it was alot easier.

My Screenshot is Bigger Than Yours!

Yeah, I think i'll use a different chipset for caves.

About the town, this is a more mountainy area. That shot did help me get a better idea though. The main part of the town is going to be more like that. I did figured out how to use those stairs. How did he flip them? By fixed or ruined I ment Better or worse.

I don't know why I just can't really work well with different layers. layers as in the layers of buildings and tops of the buildings in that town shot.


And yeah your helping me. I remeber when I first posted a screenshot on pure ZC of one of my maps, I got ripped apart. :P

My first map I ever made in ZC:



And, well you can see why. :P

My Screenshot is Bigger Than Yours!

author=Little Wing Guy link=topic=1971.msg43045#msg43045 date=1226395843
Pub Screen: It's too big. There aren't enough tables, if you go in to an pub irl it won't like anything like that. It's simply too big and not enough tables and chairs.

Cave Screen: There is way to much open space and not enough detail, there is a much better way of doing the cliff going into the water on that chipset (trust me, there is, i've got that chipset). It looks like a very standard cave, you need something to make it more unique, so players will actually want to explore it.

Forest Screen: OK, so how does the player get from one side of the map to the other? The rocks etc look like they're floating on the map, if you want them to look under the water, put them as an event and tick the transparent box. The forest in general could do with more detail. If your going for a deep forest look, you could also make the trees look thicker. You need to add trees under those canopies too! What about nature, animals?

Quick WIP of ideas:


Town Screen: It doesn't look too bad actually, the buildings are well designed. If you're going for that poor slum feel however, you need them to be closer together, and try and make alley ways etc.

Messing around with tints can change a map completely. Mapping is about atmosphere too.

@Blindsight: I love how there isn't random RTP people.

Thanks.

Ok, the forest is old and I know it's bad.Didn't put alot of effort into it. Can I change the shade of the tiles? Thanks for the underwater tip. :)

The pub, yeah I agree it could use alot more detail. Also past those to events it's sort of VIP only place. I need to close off the entrance a bit.

Cave screen, old too but my best cave(not saying much :P ) I really don't know how to do the water well. Also, I really don't know how I could add more detail.

Town screen, I just edited alot:



Runied or fixed? O.o

If you could find a FF6 like bridge in the first town for me, I'd really appreciate it. I can not find one anywhere...

I'm planning of adding something to not make the part with the road so plain.

My Screenshot is Bigger Than Yours!

author=ChaosProductions link=topic=1971.msg42989#msg42989 date=1226386310
How are they?




Thanks, I would have done that but i was in a hurry.

Please rate out 10. :)

My Screenshot is Bigger Than Yours!

How are thses maps?

author=pantsman9 link=topic=2413.msg42972#msg42972 date=1226384139
Not bad, but why not try posting them in this thread:
http://www.rpgmaker.net/forums/index.php?topic=1971.0

Okay, thanks.

How are thses maps?

If I'm not allowed to post this for some reason, just delete this or whatever.

These are some maps for my game:

http://i294.photobucket.com/albums/mm90/Son_99/untitled-9.jpg
A pub.

http://i294.photobucket.com/albums/mm90/Son_99/untitled-10.jpg
A very small part of the main town (very dark I know).

http://i294.photobucket.com/albums/mm90/Son_99/Map.jpg
A cave.

http://i294.photobucket.com/albums/mm90/Son_99/untitled-2.jpg
A forest map.

Any tips on making them better would be appreicated, thanks.