MC50'S PROFILE

Search

Filter

Let's talk about cards, guys.

Alright, I came up with a deck, not sure how effective it is.

Ventus X 13
Alumni X 8
Atra X 4

Combos: Ventyte, Air Conduct, Draw

Hand Plus
Hand Plus
MP + 30

Strategy: Point is to use Draw a lot to attack lots in one turn, debuff foe with Air Conduct, Ventyte for combo damage. Favors MP and MAG. Doesn't work if foe drains wind, of course.

Also, no idea if these are too powerful or not powerful enough or whatever, but I came up with a few abilities too.

High Pressure: Both players must discard a card from their hand to play a combo.
Consecutive Blows: Hitting the foe with the same attack successively in one turn causes each successive attack to deal 10% more damage then the previous.
Calculative: Users stats except HP/MP are halved at the start of battle. After three turns, stats become double.
Level Fake: Level+10 for damage calculation.
Amplifier: Buffs last two more turns.
Delayed Magic: Magical attacks strike a turn after they are cast.
Crisis: When users HP is below 25%, obtains Attaugeo, Defaugeo and Magaugeo.
Efficient: Non combo attacks deal 25% more damage. Combo attacks deal 25% less damage.
Pages: 1