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[SOLVED] [SCRIPTING] [RMXP] Animated Battlers: Actor positioning

I've been working with DerVVulfman's version of Minkoff's Animated Battlers script (charset configuration). I've been able to get a handle on the basics of it, I even completed a battle spritesheet for Aluxes, but there is one thing that keeps bugging me:

The actors are too close to the middle of the screen!



The screenshot that DerVVulfman has posted on the Animated Battlers download page (see here) shows the actors closer to the edge of the image. I've scoured the script looking for where it sets the actor positions to no avail (and I have a degree in programming). If anyone knows where I can adjust the actor positions, I would appreciate the help!

P.S.
I technically found places where it sets the actor positions but it always does it with variables. What I'm looking for is a place where I can enter x & y coordinates to alter the position of the actors or, if nothing else, to find a way to push the actors back.
- Edit: I think the place I was talking about here actually sets poses not positions ;P not sure.

P.P.S.
There is a formation script I could add that would not only allow me to change the actor positions but also create multiple formations that I could use (Orochii uses this in his Romancing SaGa Battle System), but I don't want to use changeable formations and trying to extract the positioning from the formations script without using formations would probably be harder than asking someone who knows their way around the Animated Battlers script.

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Thanks and may the Force be with you,
Mando Jetii
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