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Zelda 1 - Cycle Items System

Yeah if only dynmode 7 could turn the sprites like it does the map then you could make an entire game in a 3d like fashion. Fortunately Kazesui is working on a 3d plugin and I can't wait to see how that works out. I knew that song had to be related to zelda because it sounded so familiar, but couldn't remember from which one.

Zelda 1 - Cycle Items System

So your going to be using dynmode 7? I am curious how you will be using it for this game. I tried to implement it into mine, but I always run into the plugins limitations for the things I want it for. Also what game is that music from?

Toby's Island's First Tech Demo

Have you thought about maybe adding pixel movement instead. I think it would look better than tile movement with your maps.
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