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Blonde Jokes anyone?

Personally, this is the only blonde joke that ever gave me a belly laugh.
http://j-walkblog.com/index.php?/weblog/posts/blond_joke/

anyone else got a good one?

Character development. (stats-wise, not personality)

I'm not exactly a die hard RPG fan, but I think I know my way around a good ol' role-playing game. And I can say hands down the thing that stands out most to me is how your characters develop. Sure, back when I was 7 years old, the classic get-exp-and-level-up thing was awesome and addicting. But now, I'm starting to get bored of it, sadly. With that, you just have to sorta appreciate whatever stats the game decides to give to your character.

Rather, I like a development system with many customizing options, and yet simple enough to understand (almost to where you can imagine your character at level 100), and still cool enough to make you want to experience all it has to offer. Like in FF12's license board idea, there's so many things you can learn the possibilities are endless. Personally, I like to have fun and give the small nerdy characters the "warrior" roles, and the big buff guys get to be mages and what not xD. But I think in a good RPG there should be hidden 'surprises' along the way, like new things to spend your AP on, etc.

So, I'm interested to hear what the real RPG fans here like in a character development system.


Human enemy graphics for rm 2003

Hey, I'm a newbie at this and I would like some human enemy graphics for monster battles. thx

Rm2k3: the random encounter system is fickle..

Hi, I'm a newbie to this site (first post)! I've noticed on every project I've tried to make on rpg maker 2003, the random encounter setting for map properties doesnt seem to want to work right. When the rate is at the default 25 max. steps, I can walk well over hundereds of steps on terrain that equals 100% of its maps encounter rate and not get an encounter, so I'm guessing that something is stopping them altogether. However, just to see what would happen, I set the plains terrain to equal 500% of maps encounter rate (with the rate still at 25), and it would give me encounters on plains terrain, but sometimes took more than 25 steps, which is weird because I both tweaked up the encounter rate of plains, and encounter rate 25 is supposed to mean max 25 steps before a battle begins. Also, I got the SAME results when i set the encounter rate to 1 (which should mean new battle every single step) with plains at 500%. I'm starting to pull my hair out! Anybody have a few helpful words about this? (I did not use a special encounter "area" during this)
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