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[RM2K3] Enabling an event after triggering a number of others
[RM2K3] Enabling an event after triggering a number of others
[RM2K3] Enabling an event after triggering a number of others
So like, I want an event that's triggered after a few others are completed.
Like triggering a cutscene after talking with everybody in the map.
How do I go about that?
Like triggering a cutscene after talking with everybody in the map.
How do I go about that?
[RM2K3] Lower Tiles Obscuring Player
Never mind. I kinda solved it by reading these instructions:
Load the original image into Gimp.
Click the Color Select tool.
Make the threshold zero.
Choose the “feather” option.
Add transparency to the image (Click Layer > Transparency > Add Alpha Channel.)
Click the background gray color. ...
Click Edit > Clear.
Any further help is appreciated, since I'm a total noob at this.
Load the original image into Gimp.
Click the Color Select tool.
Make the threshold zero.
Choose the “feather” option.
Add transparency to the image (Click Layer > Transparency > Add Alpha Channel.)
Click the background gray color. ...
Click Edit > Clear.
Any further help is appreciated, since I'm a total noob at this.
[RM2K3] Lower Tiles Obscuring Player
Before you guys start insulting me, I haven't even used the program for a week yet so I'm extremely stupid about these things, image-wise.
So basically, my problem is that I edited a tileset with GIMP, set it to 256 colors, and saved it as PNG, but my would-be transparent tile of the lower layer obscures the player. The character still walks but I can't see anything.
Here's what it looks like in Lower Tile Layer View:
Upper Tile Layer:
In-Game:
Tileset size is 37.4 KB
Resolution is 480x256
What am I doing wrong?
So basically, my problem is that I edited a tileset with GIMP, set it to 256 colors, and saved it as PNG, but my would-be transparent tile of the lower layer obscures the player. The character still walks but I can't see anything.
Here's what it looks like in Lower Tile Layer View:

Upper Tile Layer:

In-Game:

Tileset size is 37.4 KB
Resolution is 480x256
What am I doing wrong?
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