MEAUSE'S PROFILE
Meause
0
I like cake.
Search
[RM2K3] Enabling an event after triggering a number of others
So like, I want an event that's triggered after a few others are completed.
Like triggering a cutscene after talking with everybody in the map.
How do I go about that?
Like triggering a cutscene after talking with everybody in the map.
How do I go about that?
[RM2K3] Lower Tiles Obscuring Player
Before you guys start insulting me, I haven't even used the program for a week yet so I'm extremely stupid about these things, image-wise.
So basically, my problem is that I edited a tileset with GIMP, set it to 256 colors, and saved it as PNG, but my would-be transparent tile of the lower layer obscures the player. The character still walks but I can't see anything.
Here's what it looks like in Lower Tile Layer View:
Upper Tile Layer:
In-Game:
Tileset size is 37.4 KB
Resolution is 480x256
What am I doing wrong?
So basically, my problem is that I edited a tileset with GIMP, set it to 256 colors, and saved it as PNG, but my would-be transparent tile of the lower layer obscures the player. The character still walks but I can't see anything.
Here's what it looks like in Lower Tile Layer View:

Upper Tile Layer:

In-Game:

Tileset size is 37.4 KB
Resolution is 480x256
What am I doing wrong?
Pages:
1













