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Don’t Throw Away That 2k3 Just Yet
Did you know that VXACE has the same number of layers as XP? It's just the editor DOESN'T LET YOU USE THEM because it thinks it is smarter than you. But in code it's the same, a 3 dimensional array of tile IDs.
Maybe someday I'll get around to writing an external map editor.
Back on topic; So what exactly can RPG Maker 2k3 do that cannot be done in VXACE or XP? People obviously like it, and I'd like to know why exactly which is something this article doesn't do.
Personally, I recommend XP. If you don't mind the battle system being a bit pants, it gives you complete control over mapping. VXACE sort of misbehaves if you use characters bigger than one tile.
Maybe someday I'll get around to writing an external map editor.
Back on topic; So what exactly can RPG Maker 2k3 do that cannot be done in VXACE or XP? People obviously like it, and I'd like to know why exactly which is something this article doesn't do.
Personally, I recommend XP. If you don't mind the battle system being a bit pants, it gives you complete control over mapping. VXACE sort of misbehaves if you use characters bigger than one tile.
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