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Converting graphics into 256 color
Thanks to everyone who posted! I considered everyone's suggestions and was able to finally figure it out. :] Thanks again!
Converting graphics into 256 color
Hi, so in RPG Maker 2003 I figured out how to convert my graphics into 256 color, but a lot of the colors change too drastically. I tested it with the pre-made graphics and their faces turn green when I turn them into 256 color, but aren't they supposed to already be in 256 color? All the skin color is either green or nearly white. I don't know how to stop the drastic changes in color. Please help. :[
Thanks.
Thanks.
[RM2K3] I don't understand timing!
Ah, finally! It took a while because it kept affecting other things but I finally got it to work. Thank you all! =)
[RM2K3] I don't understand timing!
Thanks! The only problem is when I have it at Parallel Process, every time I leave a building and enter back into the town the name pops up, which I don't want. Even if I have a switch turning off the name of the town when I leave the building it'll pop up for a split second since it does't register that I want it off immediately. I only want it to pop up when I enter the town from the world map, not from a building.
[RM2K3] I don't understand timing!
author=Sated
When you use "Move Picture" there should be a check-box that you can tick to have the rest of the event wait for the "Move Picture" command to finish. It should say "Wait Until Done" or something like that.
Oh! Right. When I click that, my character doesn't move.
[RM2K3] I don't understand timing!
author=Sated
http://rpgmaker.net/tutorials/123/
Thank you! Although, I haven't seen a box for "Wait for completion"...
[RM2K3] I don't understand timing!
So basically when you walk into the city I made, I have a Show Picture that says "Hudson City" that is white and flashes above, then slowly fades away. It's just like the title of the town. In my Move Picture I want it to be 0% transparency and last for 4 seconds and have a second Move Picture that has 100% transparency that lasts for 4 seconds so that it fades away. It works, except that it pretty much skips over the 0% transparency one, and so it fades immediately. It just jumps down to the bottom line. So, I was thinking of using timers but I don't really understand how they work. And the "Wait..." worked except that then my character can't move.
I'm a total noobie. I just started this program a few days ago. Oh, and it's on event touch.
Thanks for you help! =)
I'm a total noobie. I just started this program a few days ago. Oh, and it's on event touch.
Thanks for you help! =)
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