MEGAN_HUNTER'S PROFILE
Megan_Hunter
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I'm a 32 year old cartoonist and animator living in Los Angeles. I played around with RPG Maker 95 about a dozen years ago, but these days with VX is the first time I've really used it again. Pull up a seat and say hello! I'm really excited about writing some photoshop tutorials for the site.
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CSS'ing your RMN Game Profile
Ahhhhhhh ha! Thanks for the tip, at least I know I wasn't going mad now. I couldn't figure out why something simple was so hard, but that makes a great deal of sense. Centering and below would work just fine for this.
Proper Enemy Design II of V
We're working on some thieves right now, the stripe that actually jack your stuff. What role do you think would work best for them? The theory would be that they can steal one of your healing or combat items and use it against you. Might that be a Utility Attacker, a Multi-Nuker or possibly an Enfeebler?
CSS'ing your RMN Game Profile
Then I shall bow to the wisdom of the all seeing Net and cut the insolent tongue out of my page. By the gods it will learn its place. It would just get in the way of any video caps we post anyway.
Now this might just be me being an old dog learning a new trick - and I think we can all agree that Chaos' tutorial here is required reading - but does anyone else find CSS surprisingly complicated? I usually do what goes in a page, but not the page itself so it's normally not something I need. Whenever I look up on forums how to do real bottom of the barrel layout, stuff that you'd never want to show in a portfolio, the CSS boards always give ten different answers that all sound terribly complicated. Have you noticed that? HTML might get a little complex on occasion, but the answers are all the same. Is CSS so customizable that the code itself can look different depending on the technique of the coder?
Like right now I'm trying to do a simple two cell table: the left box is 125 pixels wide, and the right box width just takes up whatever. Simple right? And even I know how to do it in HTML, it's barely any code. But that code doesn't work through here unfortunately. So I thought I'd try to CSS it, but when I asked on a different board the guy's CSS answer literally takes an entire PAGE of code. A page for that?! A table with 2 columns and 1 row takes a page? (And it still doesn't work within here...wa waa waaaaaa.) Why does a two cell table take about 10 times the code in CSS than in HTML? o_O Did this guy just not know the first thing about what he was doing? I do get that CSS is just meant to reorganize the underlying HTML, but what do you do for a game profile when the code you input just keeps showing up as text, despite being HTML or CSS? Surely RMN can handle something as simple at a table? I've tried looking at the source of other game pages (actually In Praise of Peace too) but mixed in with the site code it's all greek to me. Gibberingly dyslexic greek.
This is the part where I'd just cop out and make giant horizontal images instead of tables, but I can't get myself to this time. It's just *too simple.* I'd never live it down if I had to make big honking jpegs because the code wouldn't put the text to the right of the portrait instead of below. They'd take away my PC and punch me right in the face.
Now this might just be me being an old dog learning a new trick - and I think we can all agree that Chaos' tutorial here is required reading - but does anyone else find CSS surprisingly complicated? I usually do what goes in a page, but not the page itself so it's normally not something I need. Whenever I look up on forums how to do real bottom of the barrel layout, stuff that you'd never want to show in a portfolio, the CSS boards always give ten different answers that all sound terribly complicated. Have you noticed that? HTML might get a little complex on occasion, but the answers are all the same. Is CSS so customizable that the code itself can look different depending on the technique of the coder?
Like right now I'm trying to do a simple two cell table: the left box is 125 pixels wide, and the right box width just takes up whatever. Simple right? And even I know how to do it in HTML, it's barely any code. But that code doesn't work through here unfortunately. So I thought I'd try to CSS it, but when I asked on a different board the guy's CSS answer literally takes an entire PAGE of code. A page for that?! A table with 2 columns and 1 row takes a page? (And it still doesn't work within here...wa waa waaaaaa.) Why does a two cell table take about 10 times the code in CSS than in HTML? o_O Did this guy just not know the first thing about what he was doing? I do get that CSS is just meant to reorganize the underlying HTML, but what do you do for a game profile when the code you input just keeps showing up as text, despite being HTML or CSS? Surely RMN can handle something as simple at a table? I've tried looking at the source of other game pages (actually In Praise of Peace too) but mixed in with the site code it's all greek to me. Gibberingly dyslexic greek.
This is the part where I'd just cop out and make giant horizontal images instead of tables, but I can't get myself to this time. It's just *too simple.* I'd never live it down if I had to make big honking jpegs because the code wouldn't put the text to the right of the portrait instead of below. They'd take away my PC and punch me right in the face.
CSS'ing your RMN Game Profile
Oh wise and powerful CSS gurus both near and far...I invoke thee spirits and ask for your succor.
Is it possible to have a music file (wav or mp3, but midi in a pinch) play on a game profile repeatedly, regardless of what tab you're browsing? Is this against the RMN page profile rules?
Trying to look it up online, it looks like its saying this isn't something handled by CSS, which is for style, but by the HTML.
Is it possible to have a music file (wav or mp3, but midi in a pinch) play on a game profile repeatedly, regardless of what tab you're browsing? Is this against the RMN page profile rules?
Trying to look it up online, it looks like its saying this isn't something handled by CSS, which is for style, but by the HTML.
CSS'ing your RMN Game Profile
Sorry Chaos, I might not have described it or understood it very well. I'm really just trying to change the universal link color, like I changed the normal font color. All the linked text can be the same color throughout. So basically the big whopping game title (which is what I was calling the Header), the page tab words and anytime I put the tag somewhere. Is that something you're allowed to change?
Edit: Ah, I thought Praise of Peace might have done that and was about to peek and see. Thank you for the help!
Edit: Ah, I thought Praise of Peace might have done that and was about to peek and see. Thank you for the help!
CSS'ing your RMN Game Profile
CSS'ing your RMN Game Profile
I'm having a bit of trouble with changing my header color...it's still the RMN default, which isn't reading against my new scheme. What code would I put, and where would I put it? Under #main-column? Would it count as H1 or as link text, since all the text I'm trying to change is that same color, and it's all linked to something or other? That universal change would be the fastest, and I'm guessing it goes right under "color" in the #body?
CSS'ing your RMN Game Profile
CSS'ing your RMN Game Profile
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