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MikoEffect
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The Curse of Utaho (Utah...
Don't search. Don't ask. Don't learn. Don't know. And yet, you will explore. Know the truth.
Don't search. Don't ask. Don't learn. Don't know. And yet, you will explore. Know the truth.
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The Curse of Utaho 2 (Utahonotatari 2) English Translation
Hey, thanks for reporting these errors! I looked into it and I figured out why this happens. I'll give an update when it's fixed.
The Curse of Utaho (Utahonotatari) English Translation Review
Hey there! I can explain some of these.
It was to signify they had a "fun" and "normal" family life. That was it. Just a discussion about the show they were watching.
This made sense to me in my head, but I guess it doesn't for others, which is my bad! I'll be fixing this.
This, from what I found out recently, is an issue with the font. During my playtest, it wasn't cut off at all, which is why I never noticed it. This will also be fixed.
And regarding "No sound effect for getting an item", it was part of a series of jokes about RPG games the developer put in when interacting with the chests in the hotel rooms.
The story in the first game is actually confusing, and it doesn't help the developer cut some content out while also carelessly leaving some pieces of said cut content in the game.
- I do not understand the meaning of the discussion in the beginning between father and daughter,
It was to signify they had a "fun" and "normal" family life. That was it. Just a discussion about the show they were watching.
- also "a line of books that makes no sense?", what does that mean?
This made sense to me in my head, but I guess it doesn't for others, which is my bad! I'll be fixing this.
- there are a TON of cut sentences for example right at the beginning after the prologue, when examining an item in grandma's bedroom, in the spare room when checking the candlestick, and then at the end of the first chapter!
This, from what I found out recently, is an issue with the font. During my playtest, it wasn't cut off at all, which is why I never noticed it. This will also be fixed.
And regarding "No sound effect for getting an item", it was part of a series of jokes about RPG games the developer put in when interacting with the chests in the hotel rooms.
The story in the first game is actually confusing, and it doesn't help the developer cut some content out while also carelessly leaving some pieces of said cut content in the game.
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