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Mega Man: Revenge of the Fallen Review

author=Avee
By the end of this review, the story went from "utter trash" to "weak". That's quite a difference.
The review itself is rather short and the ratings don't add up. Story, Gameplay and Music average to 16.5/30 or 5.5/10. It's weird to give it 9/10 overall then, and 4/5 (which is 8/10) as a second "overall" score.

Just saying: there's room for improvement in your writing reviews.

Nope. I'm the best reviewer this site has ever seen. I'm just that talented.

screen_1.png

That's probably the best map I've ever seen. In fact, I tried stealing it but failed horribly. You go, bro man dude. Guy.

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author=Liberty
For the record, the fireplace is supposed to be on the wall. ^.^

I agree in this instance, but...

Unorthodox(and even improper) use of tilesets can be inventive.

Yugioh - Cheater Invasion Review

Need Help Putting A Mustache On This Girl

This is sufficient. Anyone wishing to top that is free to try.

Need Help Putting A Mustache On This Girl



And I want the mustache to match her hair color, which should go without saying.

What do you get in return? Nothing. It is a thankless job.

Need a CSS code and map feedback

Like, if you want it to be yu gi oh then it needs to look like yu gi oh more. but that's not what was asked here.
That's a problem that all the Yugioh games on this site suffer from.

Here are updated screenshots. Notice: Text dialogue was kept, for proper comparison value.

#2 The inconsequential walls were replaced by a tree.


#4 The walls were replaced, the door's shadow was removed.


I'm keeping image #1 in hopes that it doesn't cause my submission to get denied. I'm winging it.

Need a CSS code and map feedback

author=CashmereCat
Liberty made you a CSS on the last thread you created.#1: It'd be nice if the first screenshot had trees. I don't really know why it's surrounded by water. Paths like that, built as a form of a structure, usually have straight paths.

#2: I'm not sure what those walls are in the second screenshot. They're usually used for interiors. They look too ornate for exterior buildings. If so, where are the doors and windows? It'd be nice if they had a purpose.

#3: I really like this screenshot. I see nothing wrong with the overlay, it's actually really good.

#4: I'm wondering why the snow cliff has walls leading up to it. It'd be good if you removed the shadow on top of your door on the house. I like the trees. Usually moats like that don't form a perfect square.

Other than that, they seem better than before. I mean, it seems like your maps are almost surreal, but I think if you're aiming for surreal, it has to at least have some semblance in reality, especially if it's something simple like houses having doors. Other than that, keep improving!


#1 Will be tricky. The problem; I'm not sure how to improve it without violating what I had in mind. I might just remove the photo from my game submission.

#2 In that case, I may as well add a door and windows.

#3 Good.

#4 I never realized that was snow, a change will be made. The square moat; I figure something as elaborate as a world duel tournament has the resources available to make it.

Need a CSS code and map feedback

I need CSS for my game page. I refuse to do it myself, too tiresome. I want something fancy, make sure I can copy and paste it. Get to it.

Also, give me feedback on my maps. And when I say "feedback" I mean give me information I don't care about so that I know whether they meet site standards.





[Poll] Game submission was rejected, I sense a conspiracy

author=bulmabriefs144
Dude, shut up. Seriously.

No, it's not a "genius" idea. You did not implement it right. Learn how to automate card drawing (even playing windows Solitaire would be a good step), make actual card pictures, and a battle screen that doesn't look created in five minutes. As it is, you have five cards equipped and rather than asking someone how to draw five cards (a picture selection system), you have five cards total and the battle is over. Even a choice of four cards from a random draw, would be better than having five cards effectively for a game.

Okay, look, since you don't seem to understand.


A deck has a minimum of 40 cards. Not 5. Yugioh should have some graphics to card play. And you should be able to choose what you select for the turn. Not having any choices is not really a card game that anyone would care to play.

And why are you showing me a kickstarter project?
With how powerful their resources are to have created such a game, I find it sad just how uninventive their characters are. So far I see a serious/tough guy teacher and a generic mad scientist.

I have a better idea, imagine this: The main protagonist(Yuna) enters a national duel competition. While dueling, there's a pointless incident where one fat guy accidentally grabs another fat guy's balls. In the confusion, Yuna slips a card into his deck and replaces it with Dark Hole.

Or an even more ingenious idea: A pizza shop opens at the world duel tournament, with all proceeds going to charity. Yuna steals some of the pizza without paying, cause he was hungry.


Edit @Liberty: Ninja posted, fine. I get it. I'll stop.