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[RM2k3] Patch for arabic script, possible?
Hey everyone! =)
Maybe it's a question that was already asked... I was wondering: is it possible to make a patch for RM2003 that would allow to enter arabic text for the dialogs? Or maybe at least that would allow to modify the game file so as to correctly render it (that is from right to left and with connected letters)?
I tried tweaking both with Assistant&RMHacker (french version), but I barely managed with some of the fonts to get the letters to show instead of symbols, however they're still written from left to right (which can be managed with a text reverser I found that's used for RMVX, but the text is still written LTR, although in a correct order after processing it). And more importantly, the letters are still disconnected, which makes the text practically unreadable, THE problem I have yet to solve...
Isn't there a way to make the program emulate other text editors? I assume it's not about the fonts, since not only I tried fonts that have the complete set of variations of arabic letters according to their in-word position, but I even tried to copy the variations directly from the character map into the message box, still nothing. By the way I also tried to take a deeper look using ResHacker and tried messing with the fonts' values I found, but was unsuccessful.
What do you reckon, is it impossible? or just very hard/tedious? And if so do you have some tips regarding the direction I should take with this? It would be much appreciated!
Thanks for your time, peace!
Maybe it's a question that was already asked... I was wondering: is it possible to make a patch for RM2003 that would allow to enter arabic text for the dialogs? Or maybe at least that would allow to modify the game file so as to correctly render it (that is from right to left and with connected letters)?
I tried tweaking both with Assistant&RMHacker (french version), but I barely managed with some of the fonts to get the letters to show instead of symbols, however they're still written from left to right (which can be managed with a text reverser I found that's used for RMVX, but the text is still written LTR, although in a correct order after processing it). And more importantly, the letters are still disconnected, which makes the text practically unreadable, THE problem I have yet to solve...
Isn't there a way to make the program emulate other text editors? I assume it's not about the fonts, since not only I tried fonts that have the complete set of variations of arabic letters according to their in-word position, but I even tried to copy the variations directly from the character map into the message box, still nothing. By the way I also tried to take a deeper look using ResHacker and tried messing with the fonts' values I found, but was unsuccessful.
What do you reckon, is it impossible? or just very hard/tedious? And if so do you have some tips regarding the direction I should take with this? It would be much appreciated!
Thanks for your time, peace!
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