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[RMMV] Help with enemy chasing in MV using 2 YEP plugins!
I'm using YEP_EventChasePlayer and YEP_EventEncounterAid, I'm using them both as a combination in hoping that encountering monster would be more interactive, (no random encounters) monsters detects player in the map and approaches them. But I'm struggling to figure out how to utilize <follower touch/trigger> (EventEncounterAid) in the plugin so that followers are also effected. This won't work if I use custom route (EventChasePlayer) instead of approach type in autonomous movement.
More info: The thing is when using EventChasePlayer, the event always chases the player and tries to go around the follower in Custom Route.


Here's a proper chain of commands of what I would like the monster to do. The monster moves at random. With the help of (EventChasePlayer) it detects the player at a certain range and goes after the player . Then after touching the player, (EventEncounterAid) comes into play of going either preemptive attack or neutral attack.
Oh, and if anyone has a better idea to solve this situation, that would be great!
More info: The thing is when using EventChasePlayer, the event always chases the player and tries to go around the follower in Custom Route.


Here's a proper chain of commands of what I would like the monster to do. The monster moves at random. With the help of (EventChasePlayer) it detects the player at a certain range and goes after the player . Then after touching the player, (EventEncounterAid) comes into play of going either preemptive attack or neutral attack.
Oh, and if anyone has a better idea to solve this situation, that would be great!
Any music like this?
https://www.youtube.com/watch?v=PY_9dFfJ_5A&index=28&list=PLnkTJT7HmcWHaL1GG6A9AuoqMsQtQMD1j
The beginning was perfect, but everything else ruined it (prefer a somber music):
Also a quick question, I'm planning to make a free game. Am I allow to use past RPG maker musics from 2003 and XP? Thanks!
The beginning was perfect, but everything else ruined it (prefer a somber music):
Also a quick question, I'm planning to make a free game. Am I allow to use past RPG maker musics from 2003 and XP? Thanks!
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