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Best Engine to Make a Strategy RPG

author=Space_Monkey
edit: btw, there's 2 major battle system scripts that convert to tactics: Gubids Tactical Battle System (XP/VX), and Tomoaky's SRPG (just VX?)


Thanks for the information. Chronicle of the Wings looks almost EXACTLY what I am looking for (Tomoaky's SRPG) - it doesn't have height mechanics (but let's not sweat the details). Link: http://www.rpgmakervx.net/index.php?showtopic=41379

I also looked at the Aurora Wing information. I'll discuss it with my team, I know some of the members loved Fire Emblem, but I am not as familiar with it.

Another question: Should I be looking to make a small more traditional RPG first to acclimate myself to RPG Maker VX? Or should I be looking to dive straight in with the SRPG scripts?

Thanks for the help and input so far!

Best Engine to Make a Strategy RPG

Greetings everyone,

I'm wondering which RPG Maker Engine I should look into for making a Strategy RPG in the same vein as classic titles such as Final Fantasy Tactics, Disgaea and Tactics Ogre. I have heard that the old Sim RPG Maker 95 was designed for Strategy RPGs however that program is ancient. I have also heard that the new RPG Makers primarily XP and VX have scripts for turning them into Strategy RPGs.

Here are some other features that I would also need for a possible proof of concept production:
Branching Storylines
Class System (Similar to FFT)
Growth System (Different Stat Growth Based on Current Class)
Multiplier System (Different Stat Multipliers based on Current Class)
Different Elevations in Combat

Also if anyone has any links to any RPG Maker created games/demos for Strategy RPGs that would awesome, as information on this topic seemed relatively sparse on google (and the forums at RPG Revolution don't seem to be working correctly for new users).

Thanks,
Paul Street
http://www.nexus-studios.org
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