PASTELLE'S PROFILE
Pastelle
3
Hello! I'm Pastelle and I am french.
I began Game Making 4 years Ago.First on VX and on XP now.
I'm the graphist and the musician of my own games.I don't know how to make scripts, so I do the rest.
I'm really fond of customs games with cute athmosphere...because I make this kind of game too.
I draw since I've got 4 years old.
Obviously,I draw a lot of manga, but I try to draw some realistic drawing too (like my avatar).
My currents projects Is Sylvan Melody and Wolkaz, I think I made this in french first, but I'll switch this in english.
The story of Sylvan Melody:
Rosa, I young woman, decided to leave her campaign to continue her studies in the little City of Sylve's Island.
Stemming from farmer's family, she is really destabilized and she wants to grow up vegetable in the 1st floor of her apartment.
This game is a Rune Factory like with a Fantastic and Futuristic universe.
We can just play the Girl, Rosa (I think boys doesn't like this kind of games)
but if this game can please in men too, I'll really enjoy to add a Male protagonist and unlock 5 bachelorette to marry.
You'll can marry one of 5 bachelors (among one is special and request to finish his quest's story to unlock him)
Next, we can Unlock a lot of disctrict: Water's district, underground tunnel...
The City is very big! So you need to take the subway. (Be careful whith the subway,you can be assaulted and stolen, but it's rare. The main problem is the schedules: the subway isn't always available and can be late sometime).
Wolkaz:
The Story take place in the Murtel'Volcano. Our heroes are Dik Remy, a 15-years-old rude boy, and his best friend: Robitus, they have the same age.
They leave their orphanage to find Grandpa Kad, a famous pilot of aero-driving.
I began Game Making 4 years Ago.First on VX and on XP now.
I'm the graphist and the musician of my own games.I don't know how to make scripts, so I do the rest.
I'm really fond of customs games with cute athmosphere...because I make this kind of game too.
I draw since I've got 4 years old.
Obviously,I draw a lot of manga, but I try to draw some realistic drawing too (like my avatar).
My currents projects Is Sylvan Melody and Wolkaz, I think I made this in french first, but I'll switch this in english.
The story of Sylvan Melody:
Rosa, I young woman, decided to leave her campaign to continue her studies in the little City of Sylve's Island.
Stemming from farmer's family, she is really destabilized and she wants to grow up vegetable in the 1st floor of her apartment.
This game is a Rune Factory like with a Fantastic and Futuristic universe.
We can just play the Girl, Rosa (I think boys doesn't like this kind of games)
but if this game can please in men too, I'll really enjoy to add a Male protagonist and unlock 5 bachelorette to marry.
You'll can marry one of 5 bachelors (among one is special and request to finish his quest's story to unlock him)
Next, we can Unlock a lot of disctrict: Water's district, underground tunnel...
The City is very big! So you need to take the subway. (Be careful whith the subway,you can be assaulted and stolen, but it's rare. The main problem is the schedules: the subway isn't always available and can be late sometime).
Wolkaz:
The Story take place in the Murtel'Volcano. Our heroes are Dik Remy, a 15-years-old rude boy, and his best friend: Robitus, they have the same age.
They leave their orphanage to find Grandpa Kad, a famous pilot of aero-driving.
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Screenshot7.png
Screenshot2.png
Pretty tileset! But... the wall's color looks weird.... you should take the same color as the wood at the botom of the house to the right.
character_design.png
10.png
Rainy day on the screenshot. like tonight. ^^
This is our field, isn't it? In my opinion, it's a bit...little.
but this size is perfect for a demo.
Multiply the size by two will be fine. =)
(A too big field is boring for the player.)
the tileset is fine too, but with the custom trees, the boxes and fences ripped from the RTP (I guess?), we have a graphic style but that do a "patchwork effect":
We have the impression that the resources result from different games.
look your interface! a bit cartoon with big black lines.You should do the same with your tileset! Simples, without peachy textures.
It's my opinion! If you made your don't want to change the tile because you found this very great, I understand!
This is our field, isn't it? In my opinion, it's a bit...little.
but this size is perfect for a demo.
Multiply the size by two will be fine. =)
(A too big field is boring for the player.)
the tileset is fine too, but with the custom trees, the boxes and fences ripped from the RTP (I guess?), we have a graphic style but that do a "patchwork effect":
We have the impression that the resources result from different games.
look your interface! a bit cartoon with big black lines.You should do the same with your tileset! Simples, without peachy textures.
It's my opinion! If you made your don't want to change the tile because you found this very great, I understand!
12.png
Hey! I've Tested this game a few months ago and I really liked! I'm a big fan!
The new facesets looks great! Colorful, a bit cute....But it's ripped, right? :/
I think they're better, but not accompanied with the atmosphere of World's Dawn.
For the map, I like the style. The trees are made simply and THERE IS the atmosphère of the game.
The new facesets looks great! Colorful, a bit cute....But it's ripped, right? :/
I think they're better, but not accompanied with the atmosphere of World's Dawn.
For the map, I like the style. The trees are made simply and THERE IS the atmosphère of the game.
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