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Another Mind Boggling Question. Lol.
ok, so i have another question regarding RPG Maker 2000.
In this game I want to make, some quests can be done at any time, which means that the player could be at any random level when doing said quest.
Now here's where my question gets confusing....let's say that this player (at level 11) completes the quest. But the player can do another quest for the same person once you level up 3 more times, at level 14.
How do you let the NPC of the quest know when you level up 3 more times....since the player can be at any given level, not just 11?
Confusing I know...lol. Sorry. But if you can help, please do! Thanks!
In this game I want to make, some quests can be done at any time, which means that the player could be at any random level when doing said quest.
Now here's where my question gets confusing....let's say that this player (at level 11) completes the quest. But the player can do another quest for the same person once you level up 3 more times, at level 14.
How do you let the NPC of the quest know when you level up 3 more times....since the player can be at any given level, not just 11?
Confusing I know...lol. Sorry. But if you can help, please do! Thanks!
I Need Some Help.
ok, i have a question regarding characters levels.
how do you make it so a new party member will be at the same level
as your main character?
example: if my main character was at level 8...how could you make it so
the system knows that the new party members should also be at level 8
once they join? or if my main character was at level 11...how could you
make it so the newcomer would be at lv. 11?
sorry if this is a little confusing. lol.
how do you make it so a new party member will be at the same level
as your main character?
example: if my main character was at level 8...how could you make it so
the system knows that the new party members should also be at level 8
once they join? or if my main character was at level 11...how could you
make it so the newcomer would be at lv. 11?
sorry if this is a little confusing. lol.
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