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want to make a game in RM2k3 some questions.
I'm pretty experienced in Rpg Maker 2003, but just with the default stuff in the engine and a few custom things (graphics, tile-sets, etc. also running system and day/night). I lost my old projects with my old laptop and map tree corruptions.
What I want to know is can i do these things and more without changing makers or engines? Its based roughly off of Ragnarok Online's mechanics system more or less with some unique mechanics I made.
custom battle mechanics including:
-Character level to 999
-Job level: 10, 50, and 100 for squire, First jobs, and Second jobs respectively
-Monster level to 999
-Character HP to 99999 (soft cap based on individual stats at ~57000)
-Monster HP to 9999999999
-Character MP to 99999 (soft cap based on individual stats at ~57000)
-Monster MP to 9999999999
-Character AP to 99999 (new energy value needed for certain skills/ Soft cap is ~51000)
-Character JP to 99999 (New energy value for Class Skills only /Soft cap is ~71000)
-Main Stats (Monsters and Characters):
-ATK attack 600 (soft) 9999 (hard)
-DEF defense 1440 (soft) 9999 (hard)
-MATK magic attack 1000 (soft) 9999 (hard)
-MDEF magic defense 1440 (soft) 9999 (hard)
-AATK aura attack 1000 (soft) 9999 (hard)
-ADEF aura defense 1440 (soft) 9999 (hard)
10 sub-stats/parameters:
-VIT (Vitality) Chara Hard cap to 1200 Soft 999 Monsters ????
-INT (Intelligence) Chara Hard cap to 1200 Soft 999 Monsters ????
-MIND (Mind Strength) Chara Hard cap to 1200 Soft 999 Monsters ????
-STR (Strength) Chara Hard cap to 1200 Soft 999 Monsters ????
-DST (Defense Strength) Chara Hard cap to 1200 Soft 999 Monsters ????
-CON (Constitution) Chara Hard cap to 1200 Soft 999 Monsters ????
-DEX (Dexterity) Chara Hard cap to 1200 Soft 999 Monsters ????
-AGI (Agility) Chara Hard cap to 1200 Soft 999 Monsters ????
-LUC/LUCK (what its says) Chara Hard cap to 1200 Soft 999 Monsters 1450
-CHA (Charisma) Chara Hard cap to 1200 Soft 999 Monsters 9999
Other:
-A weight capacity feature for inventory. (99999 max weight for party max size)
-Equipment needing a stat value to equip.
-Stat point allocation system
-Job system
-Max money is 99,999,999
-Exp lv 999: 17,000,000,000,000 (if not, lesser values, but balanced)
-Total exp at 999: 1,484,774,655,256,270 (if not, I'll readjust)
-Max Exp: 9,999,999,999,999,990 (if not, same as above)
-# of total strikes system per basic attack. This is based on agility and dexterity.
-cooking and crafting
-4 main races and many lesser races.
What I want to know is can i do these things and more without changing makers or engines? Its based roughly off of Ragnarok Online's mechanics system more or less with some unique mechanics I made.
custom battle mechanics including:
-Character level to 999
-Job level: 10, 50, and 100 for squire, First jobs, and Second jobs respectively
-Monster level to 999
-Character HP to 99999 (soft cap based on individual stats at ~57000)
-Monster HP to 9999999999
-Character MP to 99999 (soft cap based on individual stats at ~57000)
-Monster MP to 9999999999
-Character AP to 99999 (new energy value needed for certain skills/ Soft cap is ~51000)
-Character JP to 99999 (New energy value for Class Skills only /Soft cap is ~71000)
-Main Stats (Monsters and Characters):
-ATK attack 600 (soft) 9999 (hard)
-DEF defense 1440 (soft) 9999 (hard)
-MATK magic attack 1000 (soft) 9999 (hard)
-MDEF magic defense 1440 (soft) 9999 (hard)
-AATK aura attack 1000 (soft) 9999 (hard)
-ADEF aura defense 1440 (soft) 9999 (hard)
10 sub-stats/parameters:
-VIT (Vitality) Chara Hard cap to 1200 Soft 999 Monsters ????
-INT (Intelligence) Chara Hard cap to 1200 Soft 999 Monsters ????
-MIND (Mind Strength) Chara Hard cap to 1200 Soft 999 Monsters ????
-STR (Strength) Chara Hard cap to 1200 Soft 999 Monsters ????
-DST (Defense Strength) Chara Hard cap to 1200 Soft 999 Monsters ????
-CON (Constitution) Chara Hard cap to 1200 Soft 999 Monsters ????
-DEX (Dexterity) Chara Hard cap to 1200 Soft 999 Monsters ????
-AGI (Agility) Chara Hard cap to 1200 Soft 999 Monsters ????
-LUC/LUCK (what its says) Chara Hard cap to 1200 Soft 999 Monsters 1450
-CHA (Charisma) Chara Hard cap to 1200 Soft 999 Monsters 9999
Other:
-A weight capacity feature for inventory. (99999 max weight for party max size)
-Equipment needing a stat value to equip.
-Stat point allocation system
-Job system
-Max money is 99,999,999
-Exp lv 999: 17,000,000,000,000 (if not, lesser values, but balanced)
-Total exp at 999: 1,484,774,655,256,270 (if not, I'll readjust)
-Max Exp: 9,999,999,999,999,990 (if not, same as above)
-# of total strikes system per basic attack. This is based on agility and dexterity.
-cooking and crafting
-4 main races and many lesser races.
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