RAREWARE'S PROFILE
Rareware
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hi.
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Character Development
author=Noel_Kreiss
@Rareware: I also consider the Sphere Grid-type system, even though it's time-consuming, and can be a bit laggy, even with usage of ani-lag scripts, but to tell the truth I haven't really tried to make super-evented maps, soI might be wrong with my thinking.
@Zachary_Braun: I don't really get what you mean, and besides...My game is nothing of sort what you describe. Or maybe I do understand? You mean something like Final Fantasy XIII did? Limit the players? Yeah, I could do that, but then again the Crystarium Tiering system was heavily attacked as "limitting".
Lag?
I only get that when a particular game map has a large file size, and there are many sprites on that map moving.
It probably wont lag.
Character Development
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