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Love and War: Act I

Just finished the game. I've only recently gotten into RPGMaker games (around a month or so ago) and this has got to be one of my favorites. Below are comments and questions.


Comments:
1. The music in the title screen was from Wild Arms 2, right? I knew I'd love the game the moment I heard it.
2. Regarding the voices: My opinions on them vary greatly. I loved the voices of all the girls, but didn't particularly care for the voices of some of the guys. The fact that some voices are really soft compared to others was also a bit distracting.
3. This is just a minor complaint, but some games have an item that can usually be used to check what your current quest is in case you forget. The lack of such an item made things difficult for me when I took a week long break from the game.
4. Juno's sprite being Hiei was kinda........ I mean, I woulda been okay with it if he were a minor character, but the fact that he's important makes this weird for me.

Questions:
1. What is up with the "SWORD OF THE FALLEN GODS"? I mean, I can see that we get it after talking to that weird girl at the peak, but it's just strange (funny, but strange). Is it just to make the fight against Kodenai easier (considering there's no backing away from the fight and no way to train/restock on items)?
2. Is there any way at all to make it such that Lavie gets on that ship in the end? I doubt it, but in the event that there is, just confirm there's way without telling me what it is.


Anyway, great game. Can't wait for the next installment.
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