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I can't remember if I asked this before, but what do you guys, and ladies do when you have severe writers block on your games, or have an idea, and don't know how to start it out, or put it together neatly?
Rose_Guardian- 02/01/2017 02:40 PM
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Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
Write down any new idea you get. It can be a line or a paragraph, but you're 99% likely to forget it soon, so document it somewhere for you to reference later. If you have writer's block for your current project, go back to that document and develop it a little more. Shifting gears is a healthy way to keep your creative juices flowing, and could inspire new ideas for your main project.
For writer's block in general, check out this article. It certainly helped me at times when my creative well was running dry.
For writer's block in general, check out this article. It certainly helped me at times when my creative well was running dry.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
I don't work on it, and then feel depressed about being lazy and go into a downward spiral. Works like a charm every time.
Personally, I'd say the best way to turn vague, unformed ideas into concrete plans inside your head is to talk about them to someone. Emphasis on someone, as in, don't just dump your ideas somewhere for the public to see, and wait for people to respond. Talk directly to a person, preferably someone who is genuinely interested in your projects and in helping you out. I find that talking to someone verbally and in person rather than in text form is also much more helpful, but that's just how my brain seems to function.
I agree with NS^
It's amazing what can come out when talking to someone in person. You can just burst a sudden idea and then your friend just snowballs it with something cool or that just makes sense.
My guy is my brother, he plays more games than I do and really gets the stuff so he's perfect to talk to when I develop a game. It helps our mind waves are in tune as well lol being very close siblings
It's amazing what can come out when talking to someone in person. You can just burst a sudden idea and then your friend just snowballs it with something cool or that just makes sense.
My guy is my brother, he plays more games than I do and really gets the stuff so he's perfect to talk to when I develop a game. It helps our mind waves are in tune as well lol being very close siblings
Thank you. I'll try, but I don't really have any friends I talk to outside here that have RPG Maker. A lot of them don't even know what it is. But I'll try to talk to the ones that do. My brother is useless when it comes to getting ideas from him though.
Sooz
They told me I was mad when I said I was going to create a spidertable. Who’s laughing now!!!
5354
Even if people can't offer ideas, explaining a thing to them can help you get your ducks in a row.
As for writer's block, it depends on what the nature of the block is:
1) If it's for a scene, sit back and ask yourself, "Is this scene REALLY necessary?" Most of the time, if it's not flowing properly, it's because it doesn't belong, or you're approaching it the wrong way.
B) If it's just a lack of drive to work, that can be a sign of burnout, and a need to take a break and reconnect with stuff you enjoy. Revisit stories that inspired you in the first place. Try something new and different. Experience some things, rather than forcing yourself to churn something out.
III) If you're having trouble starting a thing... just pick something arbitrary and do it. The beginning is one point, but if you're not solid on that yet, try diving in to a scene in the middle, or even getting the end down. You don't have to make something good yet, just make SOMETHING, and then revise it. Creating is all about starting with a mess and then fixing it up until it's passable.
As for writer's block, it depends on what the nature of the block is:
1) If it's for a scene, sit back and ask yourself, "Is this scene REALLY necessary?" Most of the time, if it's not flowing properly, it's because it doesn't belong, or you're approaching it the wrong way.
B) If it's just a lack of drive to work, that can be a sign of burnout, and a need to take a break and reconnect with stuff you enjoy. Revisit stories that inspired you in the first place. Try something new and different. Experience some things, rather than forcing yourself to churn something out.
III) If you're having trouble starting a thing... just pick something arbitrary and do it. The beginning is one point, but if you're not solid on that yet, try diving in to a scene in the middle, or even getting the end down. You don't have to make something good yet, just make SOMETHING, and then revise it. Creating is all about starting with a mess and then fixing it up until it's passable.
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