RUSSTHEHUSTLER'S PROFILE
Search
Filter
[RMVX ACE] Day/night and weather system
But that won't allow the weather to pick up where it left off will it? I want it so that if it's raining and you go inside, it's raining still when you come back out... If it's sunny when you go in, it's sunny when you come out?
[RMVX ACE] Day/night and weather system
Thanks for the help everyone just need a hand sorting the weather when leaving an interior map. I know how to stop all weather and effects and sounds ect upon entering but when exiting I would like the weather to pick up where it was before going inside. Tia
[RMVX ACE] Day/night and weather system
I have a blank map set up with all my events which I'll be using on a regular basis throughout my game so putting the random weather generator on each map (apart from interiors which will just be to stop the weather effect) so having to do it map to map isn't a problem. Just need help understanding how to write this event out, and when entering an interior then exiting again, or changing maps (exterior) how do i continue the weather to where it left off on previous map? Thanks for reply
[RMVX ACE] Day/night and weather system
Hi I'm relatively new to all this I've started creating a game and had a go at using common event/variables and switches to create a day and night cycle with randomly generated weather patterns. Not having much luck and would really appreciate it if someone could help me out, like a simple step by step guide or something so I can get off and running. Tia
Pages:
1













