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Infection
I didn't find any game breaking bugs, but there were many bugs.
And the game felt like it was not finished nor polished.
But otherwise, a really good game and very unique.
Spoilers below, please don't read if you haven't finished the game.
+ tiles that you can go on to that you shouldn't be able to
+ monsters couldnt kill me in the arrows minigame
(which is good, cuz the arrows were bugged too as they would go too fast in some sequences
which i think shouldnt be like that, player can not possibly react to that)
- could switch to shotgun after loading 9mm gun clip, so now shotgun has 10 ammo.
- an npc that you never meet in the game called "reiner" is talking when interacting with some trash cans. (he has the same avatar as abraham)
- there is a barrel that gives vitamins forever.
- "expert treatment" cures enemies when it should be curing allies.
So yeah. good work. I like to give commentary for authors.
And, it would be good if you continue working on this game.
But, I am now looking forward to your other game.
: ) bye.
And the game felt like it was not finished nor polished.
But otherwise, a really good game and very unique.
Spoilers below, please don't read if you haven't finished the game.
+ tiles that you can go on to that you shouldn't be able to
+ monsters couldnt kill me in the arrows minigame
(which is good, cuz the arrows were bugged too as they would go too fast in some sequences
which i think shouldnt be like that, player can not possibly react to that)
- could switch to shotgun after loading 9mm gun clip, so now shotgun has 10 ammo.
- an npc that you never meet in the game called "reiner" is talking when interacting with some trash cans. (he has the same avatar as abraham)
- there is a barrel that gives vitamins forever.
- "expert treatment" cures enemies when it should be curing allies.
So yeah. good work. I like to give commentary for authors.
And, it would be good if you continue working on this game.
But, I am now looking forward to your other game.
: ) bye.
Infection
Hi. I am playing your game right now.
I noticed that characters may be front or in the back in the menu screen.
I am assuming the characters placed in the front are more likely to get hit by enemies.
Also, I noticed one of my characters that was "frnt" is now "back"
I don't know if I did this accidentally or what.
But, how do I move the characters? This may even be a generic rpg maker thing that I just didn't know about until now.
Also. If you want, after I finish the game, I can point out some bugs / things about your game. I took some notes here.
But... only if you are willing to fix / update the game. I can't see much point in doing otherwise.
See ya.
I noticed that characters may be front or in the back in the menu screen.
I am assuming the characters placed in the front are more likely to get hit by enemies.
Also, I noticed one of my characters that was "frnt" is now "back"
I don't know if I did this accidentally or what.
But, how do I move the characters? This may even be a generic rpg maker thing that I just didn't know about until now.
Also. If you want, after I finish the game, I can point out some bugs / things about your game. I took some notes here.
But... only if you are willing to fix / update the game. I can't see much point in doing otherwise.
See ya.
Dragon Warrior: Begin a New Quest
Now that I completed the whole game and did everything, I stop playing. I got over 200 hours of gameplay already.
I don't really have anything new to say since Euphoniac covered everything. There were no game breaking bugs or anything, but there are some small things that were pointed out, like wizard ring breaking everytime and voice of experience not showing the right amount of xp gained at the end of the battle.
I also want to say that you are good at making rpg maker games (good map designs) and that you should start working on another project. (probably not dragon warrior this time)
See you!!
I don't really have anything new to say since Euphoniac covered everything. There were no game breaking bugs or anything, but there are some small things that were pointed out, like wizard ring breaking everytime and voice of experience not showing the right amount of xp gained at the end of the battle.
I also want to say that you are good at making rpg maker games (good map designs) and that you should start working on another project. (probably not dragon warrior this time)
See you!!
Dragon Warrior: Begin a New Quest
Oh wait, you are right. I just checked my inventory and I still have miles original gear with me. The items DO come back to your inventory after the characters leave.
Dragon Warrior: Begin a New Quest
"I don't believe it is possible for a character to leave your party without losing "essential" equipment first, but they will return with whatever they left with."
Doesn't these 2 sentences contradict each other? I "lost" miles with the prankster's shield equipped on him, and when I got him back he only had 1 accessory equipped on him, and all the equipped usable items. the rest of his stuff was gone.
So, now I can only cast chance with miles spell which costs 30mp.
Doesn't these 2 sentences contradict each other? I "lost" miles with the prankster's shield equipped on him, and when I got him back he only had 1 accessory equipped on him, and all the equipped usable items. the rest of his stuff was gone.
So, now I can only cast chance with miles spell which costs 30mp.
Dragon Warrior: Begin a New Quest
Wonderslime, I have now completed your game. But I still have some post-game questions:
Spoilers. Please don't click if you haven't finished the game.

Spoilers. Please don't click if you haven't finished the game.
1. Euphoniac mentioned that there is a 7th unlockable character that can join your party called Wonder. I have never encountered this character. All the other 6 were in the game and died during the story and resurrected by Rubiss. Can you tell me where to find this character?
2. How does Hammy's special skill voice of experience work? I used it but I never managed to double my xp gain. Is it broken?
3. I think when the characters die in the story, and you resurrect them back later, all the items that are equipped on them are gone. Except their equipped items it looks like. Is this intentional?
4. Often, I noticed that my characters unequipped their weapons after fights. Are there some enemy spells that cause your characters to "drop" their weapons?
... I also had Benjamin start doing like 1 physical damage against Rubiss until the battle was over even though his attack was like 500. Is this a bug?
5. Which lottery is sage's stone won at?
6. Ummmm, are there any more secrets that I don't know about???
7. How do I give you reputation up or makerscore rating?
2. How does Hammy's special skill voice of experience work? I used it but I never managed to double my xp gain. Is it broken?
3. I think when the characters die in the story, and you resurrect them back later, all the items that are equipped on them are gone. Except their equipped items it looks like. Is this intentional?
4. Often, I noticed that my characters unequipped their weapons after fights. Are there some enemy spells that cause your characters to "drop" their weapons?
... I also had Benjamin start doing like 1 physical damage against Rubiss until the battle was over even though his attack was like 500. Is this a bug?
5. Which lottery is sage's stone won at?
6. Ummmm, are there any more secrets that I don't know about???
7. How do I give you reputation up or makerscore rating?

Dragon Warrior: Begin a New Quest
author=Wonderslime
Nope, Catherine doesn't learn RobMagic - that Staff is exactly what I used myself, through the whole game. Note that after my own experience and that of a couple playtesters, I actually nerfed that staff severely from what it used to be, too... it used to ALSO restore MP every turn, but she was basically an infinite power plant of healing that way.
I agree with you. I think the game's difficulty is just right like this.
Dragon Warrior: Begin a New Quest
Dragon Warrior: Begin a New Quest
Hi. I am stuck in the game and can not progress. Can you help me please?
Spoilers
Spoilers
I progressed so far to the castle north of Fortier. There is some kind of a puzzle with a statue and a moving stone but it can not be reached. What do I do?













