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Item Crafting

author=ashien
Any way to recieve multiple items out of a recipe like 1 log = 4 planks

Lets say log is Item 3 and Plank is item 2
the break code is normally
<craft break item:Item_id:Quantity>
this tag would be placed in the note space of Item three, the log. Item_ID is the item you get when you break down the log. So change Item_Id to 2. So the code would currently look like
<craft break item:2:Quantity>
and you want to get 4 planks. So where Quantity is, change it to 4. So the notetag should look like.
<craft break item:2:4>
and when you save and load up the playtest. Go to the Breaking option, click log and you should get 4 planks.

Hope that helps.

If you mean to go into craft and take 1 log and craft it into 4 planks - I have no idea. It'd be easier to just make it a break item tag instead in my opinion and from my current understanding of the script.

Item Crafting

I am using this in my game currently called An Unlikely Adventure. It is a game that I do plan to sell when it is done, I have given credit in the read me file and fully intend to present you with a free copy when it is ready.

Thanks for the awesome script! I spent several hours trying to make something similar with events and switches and finally found this
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