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Lost in Fantasy: Reverence (Version 2.6)
I like how you put puzzle in this game, like:
But the most disappointing thing in this game is:
But aside from that, it's a great game, maybe it just needs more items, more skills, more magics, and a little more puzzles. And one more thing. I often play RPG Maker games, and it feels kinda boring being forced just to follow the main story line. Maybe you could add many side quests and special weapon / armor from completing the side quests. And it will be even better if the side quests determine the ending.
Thanks for the game
1. Walk diagonally to get helmet and rope
2. Push box to stop fire
2. Push box to stop fire
But the most disappointing thing in this game is:
In the inn, after I got spero blade, I faced an enemy named Succubus
Succubus has a skill called life drain which could damage 500 - 600 hp and fully convert the damage into her hp O_o
Even with spero blade and strong attack skill combined, the damage is just around 500, meanwhile she could use that skill, heal herself and damage character at the same time without limit
She used life drain 5 times in a row to me -_-
I was level 17, had 10 health potions and I still couldn't defeat her.
I think she's really overpowered
I recommend you to limit how many times she could use that skill, nerf the skill's damage, greatly decrease the skill's accuracy, or omit healing attribute in that skill
Succubus has a skill called life drain which could damage 500 - 600 hp and fully convert the damage into her hp O_o
Even with spero blade and strong attack skill combined, the damage is just around 500, meanwhile she could use that skill, heal herself and damage character at the same time without limit
She used life drain 5 times in a row to me -_-
I was level 17, had 10 health potions and I still couldn't defeat her.
I think she's really overpowered
I recommend you to limit how many times she could use that skill, nerf the skill's damage, greatly decrease the skill's accuracy, or omit healing attribute in that skill
But aside from that, it's a great game, maybe it just needs more items, more skills, more magics, and a little more puzzles. And one more thing. I often play RPG Maker games, and it feels kinda boring being forced just to follow the main story line. Maybe you could add many side quests and special weapon / armor from completing the side quests. And it will be even better if the side quests determine the ending.
Thanks for the game
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