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VX Ace map limit
VX Ace map limit
I'm scared of self-switches.
...Wow. That's really good to know, LockeZ!
I gotta say, you sure do seem like you're on top of things.
I gotta say, you sure do seem like you're on top of things.
I'm scared of self-switches.
author=Orias_Obderhode
It's amazing for treasure chests though, all you have to do is copy any treasure chest event and just change the treasure and text, rather than changing the affected switch too.
Sounds wonderful. :)
Only thing, I liked being able to keep track of all the treasure in the game just by looking at the switch array (useful when I wanted to go back and alter the quantity of treasure or just move/change something).
The convenience of self-switches just might offset this, though... so long as I don't "pay for it" like that other poor fella. :(
I'm scared of self-switches.
On this very board, I read an account of someone who overused them, and then was screwed, because they couldn't outwardly influence the 500 events that depended on them from other parts of the game using regular switches. For some reason, when I began my project years ago, I just didn't "get" self-switches, and stayed away from them. As a result, I ended up using over 2,000 regular switches in my game (ah, such a happy day it was when I hit the 2k mark).
Now that I better understand self-switches, I see how handy they might be, but that one person's story scares me. In VX Ace, the automatic treasure chest event uses self-switches, but in this case, you couldn't have the chest's switch set off an event elsewhere, like when retrieving an item for someone (though I suppose you could just use the "Item" event page handler).
What I'm asking is, what's the best protocol when using self-switches? How can you not "overuse" them and dig yourself a ditch that's all but impossible to get out of? Just limit them to treasure chests, or...?
Now that I better understand self-switches, I see how handy they might be, but that one person's story scares me. In VX Ace, the automatic treasure chest event uses self-switches, but in this case, you couldn't have the chest's switch set off an event elsewhere, like when retrieving an item for someone (though I suppose you could just use the "Item" event page handler).
What I'm asking is, what's the best protocol when using self-switches? How can you not "overuse" them and dig yourself a ditch that's all but impossible to get out of? Just limit them to treasure chests, or...?
VX Ace raster scroll effect
VX Ace raster scroll effect
Hey, I saw in the VX Ace help file something about a raster scroll effect, possible with scripting. Provided were the strings:
wave_amp
wave_length
wave_speed
wave_phase
...But I have no idea what to do with them. They were in the "Sprite" section, so I would surmise that you'd use them like "Sprite.wave_amp" etc., but what comes next? I tried adding "= 100" or something like that, and nothing happened. I'm sure some kind of equation or formula is required.
Any help?
wave_amp
wave_length
wave_speed
wave_phase
...But I have no idea what to do with them. They were in the "Sprite" section, so I would surmise that you'd use them like "Sprite.wave_amp" etc., but what comes next? I tried adding "= 100" or something like that, and nothing happened. I'm sure some kind of equation or formula is required.
Any help?
URGENT: Transference of RPGVXAce (or any of them, for that matter)
author=kentona
I've activated Ace on 2 different computers.
Did you download the trial twice, or did you just copy the files? If the latter, were they already extracted, or was it the installer itself you copied? And did you use the same activation code, or...?
By the way, here's the reply I got:
"The license supports Ace being installed on one computer at a time. As long as you uninstall from the first computer, you are allowed to install it on another with only one license."
URGENT: Transference of RPGVXAce (or any of them, for that matter)
author=papasan96
I did this about a year ago with XP when I got my new laptop. At first, after I transferred the files it wouldn't work and I was prompted to enter the activation code. I emailed enterbrain and after confirming from their records that I had a legal copy they sent me a new activation code. It's been perfectly fine since then.
Hmmm... hopefully they would grant similar grace in my case.
But I'll submit an inquiry anyway.
URGENT: Transference of RPGVXAce (or any of them, for that matter)
Okay, I downloaded the trial version of RPGVXAce almost a month ago (I have only 4 or 5 days left in the trial, hence the "URGENT"). I just checked my e-mail and discovered that if I buy the program before the trial is up, I will get 15% off.
The thing is, I will probably be getting a new computer in the not-so-distant future, and I want to know if it's possible to transfer the program, or download the trial again on the new computer and activate it using the same product key, or something like that. Otherwise, I'm probably better off just waiting, rather than buying the program twice... which would be ridiculous, of course.
Soooo... can anyone verify this for me?
The thing is, I will probably be getting a new computer in the not-so-distant future, and I want to know if it's possible to transfer the program, or download the trial again on the new computer and activate it using the same product key, or something like that. Otherwise, I'm probably better off just waiting, rather than buying the program twice... which would be ridiculous, of course.
Soooo... can anyone verify this for me?













