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Hey. So, don't ask for advice or feedback if you're just going to ignore it and argue.

  • Strak
  • 12/01/2023 12:02 AM

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Pages: 1
Roden
who could forget dear ratboy
3857
Don't ask people to change important RMN traditions
Marrend
Guardian of the Description Thread
21806
If this is referencing what I think it is...

...no, that went down in a fashion as any thread/status they've ever made. I find it maddening that this...

https://rpgmaker.net/forums/topics/27024/?post=945005#post945005
If you actually took time to think things over, you might not even have "needed" to post this topic in the first place. You'd come up with a solution yourself, if you bothered to give yourself the time to do so. Yet, either because of some kind of compulsion, or whatever, I dunno, you still felt it necessary to drop in, full-on stream of consciousness, giving this breakdown/backstory concerning the development of two games.


...is still very much in effect.
No, it's actually something unrelated. Not gonna call anyone out, but essentially I was asked to review a commercial game. I tried to keep things as constructive as possible, but my main point of feedback was "hey, you probably shouldn't be selling this if you don't own the rights to these things" among other points, and the response was mostly just defensive. Not anyone here (to my knowledge), but it was irritating to say the least.
author=Roden
Don't ask people to change important RMN traditions

this is a central tenet of RMN
I think some devs do that to make conversation about their game.
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