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Programming language
To Raoul589 : Yeah, I know it takes long time for making a game and game-programming teams so i know it's reeeally hard. I was planning doing a 3d game (just a 3d game there you could walk as someone), and i know i can do it when im good at a programming language.
To MrChearlie : Yeah a 2d game is great to start with.
To Milos : Yes, i know that game maker, thank you.
Thank's for all answers here, I now know what to do !
To MrChearlie : Yeah a 2d game is great to start with.
To Milos : Yes, i know that game maker, thank you.
Thank's for all answers here, I now know what to do !
Programming language
author=Julev
It's not too hard to learn to program a game. You just have to not become overambitious. Like I said in my previous post, you'll want to start simple.
You'll probably want to forget about making an MMORPG for now. I'm not saying it's impossible, but you have to start by getting the basics of a game down. You want to make the MMORPG the ultimate goal, and work on smaller projects on your way there.
I had suggested to start by making an interactive chat room, but you can start even more simple than that. Make a small game where you control one character and you have to go around and attack enemies. Once all enemies are dead, the game is done. It's simple, but getting that done from scratch can take a while.
Start by doing some beginner tutorials for C++. You could also look into Visual C++ to get started. The beginner tutorials will let you get familiar with the programming language and how different things work.
Once you know the basics, you'll want to look into a few things: Displaying an image and making it move when a keyboard button is pressed, making it move differently when a different keyboard button is pressed to attack, checking if the attack hit something, making enemies move around and attack the player.
You could very well do the same thing in any programming language at this point and it won't matter much. Once you figure out how to do all that in one program language, it's not too hard to redo it in another one. So I would say not to worry too much about which programming language is best to make an MMORPG in 3D. Just stick to something that's easy to use and that has good tutorials available.
Yeah a 3d mmorpg is really hard to program. I have tested visual c++ for some secounds..minutes, but i do not think it's something for me. Well, i will try to watch some good tutorials and then go step for step until a 3d mmorpg :D.
Thanks for the replay !
Programming language
author=Julev
Your best bet is to start simple. Very simple! Start by trying to make a small "interactive chat room" as I like to call it. Don't go into using 3D Graphics right away. Just try to get a basic Client/Server system working with 2D characters that move around in a room and can exchange messages.
Once you have that down, then start improving where you see fit. If you really want it to be in 3D, well since you already have basics done, start going in that direction and try to make your 2D interactive chat room into a 3D interactive chat room. Keep adding small features one at a time until you start to have something that feels more like a game.
To ensure you keep working on it, try to make each iteration it's own project and actually release them. That way you release something and start getting feedback early on. Early versions of your project can also help with recruiting people to help you.
As far as programming languages are concerned, I would say to stick with C++. You could also use Java, but C++ might be easier for when you decide to go 3D.
The biggest issue you will have to deal with early on is security. How do you prevent players from hacking, cheating and so forth?
Hey, thanks for your answer !
Well when you say basics, i can't really say im that good at basics :P
I know variables, (switches for rpg maker), arrays, and other.
Well c++ was what i were thinking on, because many games seems to be programmed in c++. Many say Java is a bit more easy for doing a online game, but i guess c++ is the better choice (and then i mean the better choice for ME).
Im a very noob how to get in to graphics with c++, what program/stuff do you use for doing graphics/adding graphics for you game.
Anyway, i guess c++ will be hard to learn even if i know some basics of game programming.
Big thanks !
Programming language
author=Trihan
The first thing to determine is: what exactly are you looking to create? An MMORPG? An online shooter? If I know more about your goal I might be able to point you in the right direction.
We meet again xD
Well, i maybe were not that clear.
My dream is actually doing a mmorpg (i know it's pretty impossible but what ever). So yes of course it would be online, i also was going to do a simple website for it. You must download it (i have heard java or flash is good for online game's on websites..).
The game would be kind of a rpg game and maybe you could buy some extra items/stuff. Hope i were clear enough for you answer. Then, one thing that making this hard is that only me is going to program this game.
Programming language
Hey comes from me :P
So, i want to know what programming language/or if they are more, that are good for online (multiplayer) games and/or 3d. Im not really noob at game programming, i just want to choose the right programming language for me and the games i want to program P: . I have heard that c++ is the way to go or xna with c# for 3d games. But for online games i have not heard something at all.
Big thanks for answers !
So, i want to know what programming language/or if they are more, that are good for online (multiplayer) games and/or 3d. Im not really noob at game programming, i just want to choose the right programming language for me and the games i want to program P: . I have heard that c++ is the way to go or xna with c# for 3d games. But for online games i have not heard something at all.
Big thanks for answers !
Some Questions !
author=Trihan
Theoretically it's possible, as Ruby does support socket connections and you could write a script that acts as a client to an external server. However, you'd also have to code and host the server, check the client to make sure the player isn't using any custom scripts that will game the system, account for latency, link up information between the clients...
So basically, online components could be done, but there's probably a reason they haven't been yet.
Thanks for your answer !
Then i guess ruby is not the language for programming online, multiplayer games.
Some Questions !
author=Marrend
1) If you mean if it's possible to make an on-line multiplayer game, then I haven't the slightest idea how to even go about it.
2) I'd think it would be more difficult than programming a single-player experience, but I've not tried my hand at scripting all that much.
3) If a game made with RPG Maker XP has an online multiplayer component exists, I'm totally unaware of it.
That wasn't particularly helpful, was it?
Well it was some kind of help, thanks.
Edit : Yes i mean online multiplayer game.
Hello !
Hello, im kind of a noob here :D (even if i have visit this website some times).
Im kind of going to use rpg maker xp and i just hope i do something good, lol.
Im kind of going to use rpg maker xp and i just hope i do something good, lol.
Some Questions !
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