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referencing items
referencing items
well it's me again with some problem with rpg maker.
I'm using rpg maker VX and i am getting a bit better with the variables and calling events but i started wondering if there's any way to reference a item in a text window straight from the database, so when i put "You received X20" it'll just pull the item from the database and throw it into the text window.
I'm using rpg maker VX and i am getting a bit better with the variables and calling events but i started wondering if there's any way to reference a item in a text window straight from the database, so when i put "You received X20" it'll just pull the item from the database and throw it into the text window.
help with my apples
well i don't have any clue what that script did but i know it fixed my problem thanks Great ...someday i gotta figure out the scripting process :P
help with my apples
ya it seems like it would work but i get an error which reads
Script `Game_Interpreter` line 750: NoMethodError occured.
undefined method ``for nil:NilClass
the few ways i tried before i even posted this i kept getting that error so i was wondering if i did anything wrong
Script `Game_Interpreter` line 750: NoMethodError occured.
undefined method ``for nil:NilClass
the few ways i tried before i even posted this i kept getting that error so i was wondering if i did anything wrong
help with my apples
help with my apples
ok i didn't really feel like reading thru 11 pages of forums so i figured i'd just post this, this is how it goes i have apples that i want to add to an inventory BUT i want to add X amounts of apples up to 5 else don't do anything so i want to add apples till apples = 5 no matter how many the player currently has in thier inventory ...i've tried several ways of doing this and i failed each time if anyone would care to lend me a hand in how to do this it would be awesome thnx
Ultimahellmaster
Ultimahellmaster
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