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RMN is not closing down, but...
No, RMN it not closing down. However, the RMN that you know will be gone forever. In its place I will be putting something that I hope will realize my true vision for what I wanted RMN to be.
On April 2nd (tomorrow) I will be shutting down the site in order to implement Propelo.
What is Propelo? Some of you may have heard of it already - it is a pure dedicated indie game hosting and showcasing site. Like RMN, there will be gameprofiles, but with a much greater focus on the games themselves. Propelo is about showing the great creativity and quality that the indie community can produce!
1. Commercial Premium accounts will be available.
2. The forums - gone!
3. Fully customizable CSS for Premium accounts.
4. Custom domain names for Premium accounts.
5. Integrated chat channel directly on the site.
6. Greater control user account privileges and controls (including expanded locker size and options).
7. New rating system.
8. Staff reviewers.
9. Stricter quality control.
I have convinced Holbert that this is the best course of action for RMN. He has been at the helm for the past month, but has found that instigating real change around here is at best difficult (but in reality impossible). kentona (unfortunately, as many of you like him) is not comfortable with the aims and vision of Propelo and will be stepping down. Karsuman and ankylo will remain on board.
I admit that I was spurred to make this change to RMN after the ugly side of this community has overshadowed any shining successes. At first, I was ready to give up, but after some time away from RMN I thought it would be better to save what we have and at the same time usher in a new era of indie game collaboration and showcasing!
I will be migrating all of the content from the RMN database to the new Propelo database. However, stricter quality control measures will be enforced on the existing content. Some games, articles, and reviews may be purged. The rpgmaker.net domain name will redirect to Propelo.
I am also looking for Staff reviewers. I plan for this to be a paid position (from the funds generated by Premium accounts). If you are interested, post here.
Propelo is slated to go live on May 23rd.
On April 2nd (tomorrow) I will be shutting down the site in order to implement Propelo.
What is Propelo? Some of you may have heard of it already - it is a pure dedicated indie game hosting and showcasing site. Like RMN, there will be gameprofiles, but with a much greater focus on the games themselves. Propelo is about showing the great creativity and quality that the indie community can produce!
1. Commercial Premium accounts will be available.
2. The forums - gone!
3. Fully customizable CSS for Premium accounts.
4. Custom domain names for Premium accounts.
5. Integrated chat channel directly on the site.
6. Greater control user account privileges and controls (including expanded locker size and options).
7. New rating system.
8. Staff reviewers.
9. Stricter quality control.
I have convinced Holbert that this is the best course of action for RMN. He has been at the helm for the past month, but has found that instigating real change around here is at best difficult (but in reality impossible). kentona (unfortunately, as many of you like him) is not comfortable with the aims and vision of Propelo and will be stepping down. Karsuman and ankylo will remain on board.
I admit that I was spurred to make this change to RMN after the ugly side of this community has overshadowed any shining successes. At first, I was ready to give up, but after some time away from RMN I thought it would be better to save what we have and at the same time usher in a new era of indie game collaboration and showcasing!
I will be migrating all of the content from the RMN database to the new Propelo database. However, stricter quality control measures will be enforced on the existing content. Some games, articles, and reviews may be purged. The rpgmaker.net domain name will redirect to Propelo.
I am also looking for Staff reviewers. I plan for this to be a paid position (from the funds generated by Premium accounts). If you are interested, post here.
Propelo is slated to go live on May 23rd.
A Christmas Present!
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