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A Very Long Rope to the Top of the Sky

ToEE left part is not so hard, just mana-consuming, as long as enemies don't surprise me.

Story-wise, I got to Ubiquity, and after hearing something along the lines "There's the final boss, go through that door over there" I, naturally, do a 180 and leave, with the intention of finishing everything I started and collecting everything I can.
And getting the best equipment, clearing everything, feeding the pig until he bursts.. (492-504-451-503 for now)
Rare materials shop doesn't get an upgrade? Then grinding some monsters, too.

Nightmare dimension "race" was enjoyable - not hard, enemies are easy to evade, the boss is not insane, and the idea is good. The "parade" is harder, because final boss casts revive and revitalize, and if I kill monsters before her, she restores them when she dies, but if I try to kill her first, I don't have time for others. Still, wanna finish this.

A Very Long Rope to the Top of the Sky

In the Expert arena I have currently won the C rank against Oliver&Weiss and lost the B rank against 4 bandits. Will be back later. Do you have any hints?
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About "Isolation as a theme", I'm impressed by what happened to Terranoire. Some kind of middle-sized town, in severe regions, with no teleporters to any other locations, divided from this continent's main capital by forests and mountains, and, apparently, used to have slavery up until recent events.
And it also doesn't appear in plot-related missions at all.
--
And where do I find Goddess blade and Nightmare? I remember that Nightmare Castle and Temple of elder gods are still closed, and it's kind of obvious... But still, better check.

A Very Long Rope to the Top of the Sky

I'd like to say that arena is great!
Grinding usually straightens into "check what skill hit harder, then how many hits enemies can take > use them again and again"
While arena levels make room for combining inefficient equipment, sacrificing something to compensate the lack of teammates, and overcoming the enemies.
First time I tried to pass Yvette's arena A with anti-elemental dress and anti-status ring, the enemies bit me to death. Second time I got half-MP cost necklace to heal myself... got confused, and killed myself. Third time I equipped +50% evasion dress, and +30% evasion Vampire Cape, and it became a comedy - I hit monsters, monsters can't hit me, sometimes Yvette gets confused and tries to kill herself, but misses. And enemies also miss, which is why confusion lasts until it wears off... And final boss renews it regularly. So, using Meditate or debuffs isn't too effective, and I had to just Atomize it.

Or using mass-debuffs, which also looks like some kind of sadism - enemies are already all-stats down, blind, silent, paralyzed, stunned, poisoned, confused (which doesn't help because they are paralyzed and stunned), and it's only the second turn! Then double-buffed Ivy is breaking them one by one.

If that's what you meant in last update, thank you. My current max is around 47000 damage, which is Ivy, under Shout and Blessing, using Divine Punishment on Nightmare Count. Very enjoyable!

A Very Long Rope to the Top of the Sky

Well, several centuries of sad and lonely life were because she was waiting for Mag, but they just might be both introverted enough.
I wonder how Sanct.city is defined on a global arena, being autonomous, with having a legendary hero as a leader, a pact with Avishun's queen and 2 Balfurian Witches of Mass Destruction as its citizens:)

Also, Housekeeping, on Gainer's arena, if a monster dies, his image later reappears each times the monsters are given buffs, and fades again with the "defeated" sound. Is that supposed to be a ghost, or what?
As well as 4 dead souls during Pallance quest, each of which, including the last, seems, while dying, to... say "death makes us stronger", heal everyone remaining, including itself, then die? I think that's also due to the engine being awkward, but wanted to confirm.

A Very Long Rope to the Top of the Sky

Maybe Pallance will still be running around. He's alive in a very loose definition of not-yet-dead, but well..

-When I first asked my parents to buy me a dog, they bought me a goldfish, so that I'd learn how to care about someone. 50 fish later, I know one thing: everything I care about, dies.

Actually, I don't think longevity should be so depressing. How many really great friends do you, for example, actually have, and for how long have you been friends with them? People don't usually have dozens of close friends, for extended periods of time. Some people change, some priorities shift.. Yes, if you get life-long best friends, you'd be sad when they die of old age, but people can as well accidentally die young, which is equally sad, so the only thing longevity does, is giving you the advantage of having more times to find those best friends.

There are popular opinions about dying before you get to know you grandchildren, or seeing your grand/children die young without accomplishing anything, while you grow old.
But how many people can relate to seeing their grandchildren die after having lived a long, successful life, and leaving your great-great-grandchildren to care about? I don't think there are many.

If we count deaths of relatives as a whole, then most people have at least 1 of their grandparents die during their conscious lifespan. People get sad, yes, and then usually cope with that, yes, but "coping" usually includes living normally, while having sad memories, and not being constantly sad forever, with occasional sparks of sunshine when you somehow get yourself to be happy.

For another in-game example, among the characters there's Magnus, who's 100+ YO, has probably seen his fair share of undead psychologists.. I mean, dead people.
People aren't made for depression, people are born for happiness, our bodies care about that.
==
If someone wonders, after completely remapping everything, I found those 2 chests: polaris one was tucked in the corner behind zeppelin parking, and the Dragon one was on the border where forest and swamp converge. Now there's one more at the Elevator..

A Very Long Rope to the Top of the Sky

I can't help but feel that I've already seen a thought like Prim's "I don't think I'm a demon. I'm a usual person, just live longer and can throw fireballs around. Big whoop, right?"

Odin: We are not gods! We're born, we live, we die, just as humans do.
Loki: Give or take five thousand years.

Ubiquity get.. Now the grindfest begins.

A Very Long Rope to the Top of the Sky

Three? I saw 2, lower right and lower left, and then library building and the zeppelin parking slot.. Gonna check.

The problem is, I'm replaying what I already played, and I'm also making kind of a map, so I know where to drop to get both chests under the swamp, and where in the forest were witch's hat and something else, and so I don't quite understand where I could miss something.
==
So, Phobos's and Lucas's powers are opposite? One withers plants, and the other regrows?

Will Lucas and|or Nox get to giving sermons like 2 others?

Will anybody cover that gaping black hole in the middle o the city council building?
==
I have a feeling that option to make S-class materials means Balfur's weapons aren't as best as people think they are.

A Very Long Rope to the Top of the Sky

Yeah, he's kind of awesome, and funny, but that's also cruel.

For example, Eulalia's positioned between 2 listed teleporter locations, and can be either accessed from Balfur, or Bandit king's camp. While Corona Lucis.. I can see why it isn't too popular anymore - I once forgot where it was, completely. :)
But yes, getting there is not hard.
Oh, and it also doesn't have a save point. I already mentioned it some time before.

And again with the number of crystals. Did BK take 2 of them, or 1? Because when rutger tries to attack sanctuary, he mentions 2, and after balfur's fight, oliver says 1. Rutger cannot do math?

What were those ruins before they became Sanct.city? Why doesn't Holiday count towards Gerard's "art people"? How does Lifeblood neclace work, does it heal when you walk, or during fights? Can it counteract being poisoned?
Do agriculture|arrows|boats updates really increase food output?

When discussing upgrading the scent shop, I think they described Jarvis as "this particular gentlemEn"

Yvette describes Winston as "NobELman" when recruiting Minerva.
ALso, I juso love Minerva.
-*unchangingly nice, reasonable voice* Please, open up, say Ahhhn, you should eat something, of course you feel bad, I'm poisoning you, you dirty sack of swine shit, you would be long dead if you weren't so fat.. Oh, my schedule's loosened up. Let me enjoy this for a while.

Apart from zombie blood and other fragrance masterpieces, are there any useful things to make out of the theater minigame, or is it just there for death by maniacal laughter?

Griff's mentioning 2 chests in Polaris and 1 in Dragon throat. By "throat", does he mean both forest and swamp? In Polaris, I've taken Phase claw and Earth amulet, and now I'm kind of at a loss as to where could be any missable chests.

"Silence" blocks Gainer's magic-based attacks and heals, but doesn't affect buffs.

A Very Long Rope to the Top of the Sky

I actually don't think "parallels" is hard. I think, it's god-f*ing impossible. What are the fastest ways to kill everything? Maybe some hints? Please?
Oh damn, i got to the boss.. it's the most cruel joke I've ever seen.

I don't know why, but I can't even cheat. Maybe I'll come back 20 levels later

A Very Long Rope to the Top of the Sky

Also, as far as I remember, weapon shops are broken beyond repair? It always counts weapons as one-handed, and assumes you can equip 2 of them.

I mean, when I try to buy a weapon for Gainer, for example, it shows that after equipping it he will have +85 ATK, because right now his hand if free
But the other holds 2-handed flamethrouwer. So when I equip the other weapon, it's no more than +5 atk.
And even if I exchange 2 different 2-handers, the system shows how much stronger they are than a fist, but not compares them with each other.

And if I count materials and their transformation cost, they cost much more than they give.

D's sell for 50, C's for 100, and B's for 250.
Means, their market cost if they were bought, is counted as 100, 200 and 500, respectively. But the transformation goes in geometric progression.
So, even if we buy D's for 50g each, 1 C will cost 400 (2 times more than theory), 1B will cost 2200 (4 times more), 1A will cost 9100, and 1S will cost 37300 gold, which is like 1,5 trust bonds.
So, selling any materials is like burning money to light a cigarette.

And I somehow missed the Squab bow. It's required for Birdslayer, which is already outdated and outclassed by pretty much everything, but I still miss it.

In Genevieve's last lore lecture there's "balance that's been s
truck"
Maybe add another whitespace, so it wouldn't break like this?

(and could you remind me, what happens if you come to recruit Genevieve first, before Emil? Because otherwise they both come together, and I kind of wonder.)

Statistics show that comparing this replay (now before going to labor camp) against last one (stopped before going to Polaris with Oliver) I've played half the time, and did 2/3 of the steps. Even with the occasional material- and level-grinding (I love using hi-level locations like Balfur ruins for that. 40k experience each fight is nicer than 1k) saecillum shield obviously helps.

The thing with Odd Thing Map 5 is me (and other people) counting halfway to the wrong side. It's between crescent and treasure 1, and the iceman cave is between odd thing 1 and crescent.

Also, I wonder if you actually can have 10+ nuts in the inventory. I now have 9 life, 8 mana, 9 attack, 9 defense, 7 spirit, 4 agility, and I kind of wonder if 9 is maximum unused and I lost some.
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