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RPG VX Ace NPC Moving help
RPG VX Ace NPC Moving help
Ok...umm..was playing around with the weather effects. I got it raining on the town, but when i enter a building. Its also raining in the building. I want it to always be raining on this town, but not inside.
RPG VX Ace NPC Moving help
I wasn't talking about a self-switch. I was talking about a normal switch. Cause I used the guard switch that Caz suggested on another character, on a different map, and it caused the guards switch to also activate. Which made me wonder if the normal switches can control events on other maps.
RPG VX Ace NPC Moving help
Another thing. Can these control switches, be triggered on one map, then cause an event to happen on another map later in the game?
Like leaving a character in a town in the middle of the game, then at the end of the game the character returns with different graphic and gear and what not?
Do you understand what I mean? I confused myself typing it. lol
Like leaving a character in a town in the middle of the game, then at the end of the game the character returns with different graphic and gear and what not?
Do you understand what I mean? I confused myself typing it. lol
RPG VX Ace NPC Moving help
OMG Caz, thanks to what you suggested for the guard, btw it worked. It has taught me more about how the self switches work, and helped me to figure out more things, like how to separately control several ppl with 1 autorun event, and even add/change graphics, such as placing a book on a table.
RPG VX Ace NPC Moving help
OMG something so simple and I couldn't think of it. You are very helpful. ^_^ I just need to remember to return it back to the spriteless hero for when someone playtests that part of the game. lol
RPG VX Ace NPC Moving help
tyvm that fixed that.
I have a small cinematic before the game really starts. I have transparency on for the scene, but the player character shows up for a second then disappears, if i change trans on in the database then the player remains invisible through all my play testing unless i play it from the start.
I have a small cinematic before the game really starts. I have transparency on for the scene, but the player character shows up for a second then disappears, if i change trans on in the database then the player remains invisible through all my play testing unless i play it from the start.
RPG VX Ace NPC Moving help
I'll try that.
I'm also having a problem when I use certain char sets the character changes to a different one.
for example:
The charsets Damage 1. If I use the old man with the grey hair and mustache at the end of row three counting down, if i do anything such as talk to him, he changes to the char with the long bluish white hair from the first row directly above him.
This has happened on several of the sets that isnt a characters walking animation.
I'm also having a problem when I use certain char sets the character changes to a different one.
for example:
The charsets Damage 1. If I use the old man with the grey hair and mustache at the end of row three counting down, if i do anything such as talk to him, he changes to the char with the long bluish white hair from the first row directly above him.
This has happened on several of the sets that isnt a characters walking animation.
RPG VX Ace NPC Moving help
I have a guard who asks you a question. If you say no nothing happens. If you say yes he moves to the left to let you pass.
My problem is, when he moves, he either disappears, or when you enter the building, and come back out he is standing back in front of the door.
My problem is, when he moves, he either disappears, or when you enter the building, and come back out he is standing back in front of the door.













