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What the heck was the third game I submitted on here?
*checks*
*sees it's a crap game*
*checks which game came after it*
*that one was okay-ish?*
*Edit: Er, yeah, maybe unity's advice is the best.
*checks*
*sees it's a crap game*
*checks which game came after it*
*that one was okay-ish?*
*Edit: Er, yeah, maybe unity's advice is the best.
Sooz
They told me I was mad when I said I was going to create a spidertable. Who’s laughing now!!!
5354
Suck less than the first two.
Don't think about going back to the first two to try to make them better because your third game is legit and you learned a lot but if you go back you'll be missing out on dev time for the new badass one
Just learn from the mistakes you made in one and two~ You'll inevitably make another mistake, but that's for game four.
I dunno guys, how do you... does anyone have tips on making a 23rd game? I'm really looking for tips on making my game that's after my 22nd. It's my 23rd game and I want it to be the best 23rd game that a 23rd game can be. Anybody have specific 23rd tips? I've read that 23rd games in particular are notably harder than 12th games, but a lot harder than 32548930952835092835209385th games. Not many 234235th games are retrievable though, partly due to being corrupted in the synthesis analysis time travel experiment of 2022. 23rd games are very rare in our temporal universe, but they exist... they exist, Pete clam it! They exist just as you and I exist - that is to say: indubitably.
I'm not sure if I've made 23 games, even if I include the crap that never got to RMN. Of those, I can only think of The House of Askigaga, The Fukanuma and Final Fantasy Foolishness Version Omega off the top of my head. I'm almost positive there were more, though. Probably forcibly forgotten, they were so bad.
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