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Mapper Here Needs Work

I am a custom mapper...if you needs maps please look here http://rpgmaker.net/forums/topics/17769/
(origional post)
thanks~

Custom Mapper / Graphics for Hire

Hello there! I am currently looking for work! I'm sorry my services are not free.
If you like what you see in the images, please let me know! I can start making a completely custom theme/ map for your game. Prices ranges in packages from $20 to $500 depending on your needs~

The maps created will be unique to your game and you will own the tilesets. (no other game will feature your mapping art) Have a look, and get back to me if you like :)

http://s26.postimg.org/enquf1qtl/image.png
http://s26.postimg.org/6kso3q689/image.png
http://s26.postimg.org/yjmtul7ux/image.png
http://s26.postimg.org/ev8988ivd/teleport_zone.jpg


I also make custom logos / banners :
http://s26.postimg.org/te38u01e1/omg_A.png
http://s26.postimg.org/45if0bwg9/Large_Grey.png
http://s26.postimg.org/kck42ne2x/Crave_Logo.png
http://s26.postimg.org/rao88lc7d/toa_title.png

Have a good day =]


Edit : updated pictures to show my art only
* I do not build the maps, I create custom tiles/ themes/ decorations / logos / banners
*I own the rights to everything you see here

Tales of Aether Demo

This game is undergoing serious changes. The game is being redone completely in larger res (640x480). A bunch of new custom content has been imported along with improved visual effects on almost every map now. The aim is to limit the camera from panning and have maps created in sections the size of the resolution. This will create a Zelda 1 type feel to my maps. And this will also give more meaning behind finding maps and potentially getting lost. I am also doing this for other reasons.
As for now, many maps and whatnot are being completely redone.

a concept pic :
http://s26.postimg.org/tqwmy2555/newtoo.jpg
and yes the shadowy leaves sway back and forth :P

Standard_Battle.jpg

wow maker 2003 still looking good!

Tales of Aether Demo

Hello LaMasquerade!
Thank you for taking the time to make a lengthy review! You are totally right about the intro, story, characters and dialogue. They are short, brief moments that were needed just to plug-in and make the game playable. Once again I am doing these on the fly and creating the game by myself. I do plan to add more explanation and reasoning behind the story.

The beginning of the game, most things are blocked off except the for town and forest as you know. You are given the option to explore the town before the game throws you into the forest. (I wanted to have this option) I also do realize dialogue was absent from this transition as stated above.

I do apologize battles were boring but you have to realize this is the demo containing the FIRST 2 hours of game play. At level 3 you are not going to have much choice other then attacking and potions. At level 5 you achieve Aegis Slam and shortly after, the first npc joins you. I plan to utilize 99 levels in the final game and did not want to give skills away too fast. The game currently uses Yanfly Engine Ace - Ace Battle Engine v1.22 (not default) as you claim.

Yes, you were to save on the world map. The 2 gold chests BEFORE the first spider will help your cause greatly. Taking on the spider at level 3, with 3 potions and default equipment is surely doom. As I stated in the description, I wanted to provide a challenge and it looks like I did that here.(and will continue to do so)

This is my very first project using any type of rpg maker. This demo took about a month to make but alot of that time was spent learning. I am taking a break from the project at the moment but once I get going again I should be able to make content quicker.

*edit: I have been pondering the first spider and you guys are right, he needs to be stationary like the second spider, i'll just swap them;)
*edit2 since you pointed out my weakness, going to edit my description; ty

Thank you again!

Tales of Aether Demo

If you just fed the dog, then that's about where the quests start happening, I would say you are about half way :)

Tales of Aether Demo

author=Roy
BTW at roughly what level are you able to make it past that fairy behind the old man. I am LV 6.
that sounds about right, don't forget your potions!

author=fharden
Finished the DEMO. Great work keep it going. The only thing I see wrong is the
Weapon prices. Great job.
thank you very much! This is my very first project using any type of rpg maker. This demo took about a month to make but alot of that time was spent learning. I am taking a break from the project at the moment but once I get going again I should be able to make content quicker.
I do realize the story and dialogue are a bit weak but I am only one person and have been making it on the fly.

btw... the weapon prices are good I think because you are ment to finish the demo with the battle axe.. the expensive stuff is only there for people who fall in love with my game and farm like crazy to own the ubers ;)

Tales of Aether Demo

author=fharden
I have went through the forest and saved the girl now and bought the location note about X & Y -- But it's no help because X & Y is not marked on the Forest Map??
Can't locate the Thorn Faingher.
Talk to the people in the potion shop!

author=fharden
saved the girl
???
There are no girls that need saving yet! lol

author=fharden
Thorn Faingher
lmao

Tales of Aether Demo

author=Roy
Having fought all the way to the old man with the black ball ...

-you are right the armor cannot be purchased yet! But that does not mean it can't be found.
-the old man IS the grandpa :P
-not sure if you are aware but you can warp back to the crystal from the forest entrance
-yes you will need a lot of potions at the beginning as its the only way to heal in battle at the moment
-Lia is achieved after the forest
-also if the normal monsters become a pest you can always escape!

thank you for your feedback I greatly appreciate it and keep 'em commin!

pic4.JPG