BIGSMILESOK'S PROFILE
Search
Needing some basic advice and information.
Hello!
I used to enjoy using RPG maker a long time ago.
Now there are more new versions, so I don't know much about them.
I would like to know, which engine would be the best for making a game with a turn-based strategy battle engine, using the grid system of the maps.
So having control with multiple units, and moving them around the map. Especially if there already is a great set of scripts and stuff to use as a foundation for this system.
Also it would be important for the engine to have space for many, many switches and variables, so I can add lots of choice-based story options aand events, and change the events based on decisions the player has already made in the story. Having multiple "karma" type systems involved in what kinds of dialogue the NPCs will use.
Thanks for any input!
I used to enjoy using RPG maker a long time ago.
Now there are more new versions, so I don't know much about them.
I would like to know, which engine would be the best for making a game with a turn-based strategy battle engine, using the grid system of the maps.
So having control with multiple units, and moving them around the map. Especially if there already is a great set of scripts and stuff to use as a foundation for this system.
Also it would be important for the engine to have space for many, many switches and variables, so I can add lots of choice-based story options aand events, and change the events based on decisions the player has already made in the story. Having multiple "karma" type systems involved in what kinds of dialogue the NPCs will use.
Thanks for any input!
Pages:
1













