BOBISME'S PROFILE
bobisme
0
Search
Filter
Tales of Medea (Prologue)
Hey light487, yours is the first rpg game i have tried. over all i though it was good.
Interesting take on the world map
I liked the sparkly stuff instead of chests and actually making the potions, kept me exploring.
I like the use of your surroundings good forresty feel with the diversity of trees.
the big ogre at the start was cool, got me enticed, I straight away needed to know the rest of the story, i was hoping i could throw water on the fires :(
the interiors looked great, nice atmospheres and loved the lighting.
found a few bugs,
there is a passability issue with a crack in the first house above the stairs, can walk on wall tops via it.
when choosing armor at the town, it darkens out everything the others cannot use, until you highlight the leather upper. Then it says all can use although when you buy it you find you cant, although knew before as picked up a leather upper already, but tested.
found a typo, when you unlock the door in bandit cave the skelie to the right has some txt with a missing word.
when using the heroes: turn TP into MP spell/skill it gave it to the enemy :P that being said it was the fire birdy guy that becomes your ally, didnt use it again, got scared hehe
also i used the without rtp version
also there were a lot of enemies in the castle, bit of a grind, wanted to see my surroundings a bit more but there was always a baddie wanting to kill me :P
I found the LOS to be interesting on a few baddies.
I found it hard to discern the attacks the hero was using, the strong attack did not feel like it was strong due to same attack graph as normal attack :)
also i would like to suggest different speeds/frequencies of different butterflies >.<
I loved walking into the town and seeing all hell break loose, was really good, explosions, battles, flames, people flying past me.. walking in on chaos.. nicely done :)
thanks for the demo :)
Interesting take on the world map
I liked the sparkly stuff instead of chests and actually making the potions, kept me exploring.
I like the use of your surroundings good forresty feel with the diversity of trees.
the big ogre at the start was cool, got me enticed, I straight away needed to know the rest of the story, i was hoping i could throw water on the fires :(
the interiors looked great, nice atmospheres and loved the lighting.
found a few bugs,
there is a passability issue with a crack in the first house above the stairs, can walk on wall tops via it.
when choosing armor at the town, it darkens out everything the others cannot use, until you highlight the leather upper. Then it says all can use although when you buy it you find you cant, although knew before as picked up a leather upper already, but tested.
found a typo, when you unlock the door in bandit cave the skelie to the right has some txt with a missing word.
when using the heroes: turn TP into MP spell/skill it gave it to the enemy :P that being said it was the fire birdy guy that becomes your ally, didnt use it again, got scared hehe
also i used the without rtp version
also there were a lot of enemies in the castle, bit of a grind, wanted to see my surroundings a bit more but there was always a baddie wanting to kill me :P
I found the LOS to be interesting on a few baddies.
I found it hard to discern the attacks the hero was using, the strong attack did not feel like it was strong due to same attack graph as normal attack :)
also i would like to suggest different speeds/frequencies of different butterflies >.<
I loved walking into the town and seeing all hell break loose, was really good, explosions, battles, flames, people flying past me.. walking in on chaos.. nicely done :)
thanks for the demo :)
Pages:
1













