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[RMVX ACE] [Paid] Seeking an Experienced Scripter for VXA

Hello!

We are building a tactics RPG and are utilizing GubiD's Tactical Battle System as our core battle engine. We tried out the 3D Layy Meta isometric projection system included with the GTBS but it didn't cover our needs for a map system, so here we are now!

What we need is a scripter that can take the GTBS engine and integrate it (especially the grid-based movements and battle mechanics like arrow projectiles across the map) to be fully functional on a 2D isometric map.

The isometric maps will be created using TileD and will look something like this: http://img08.deviant...son-d4asgvm.png (the maps will not be able to spin around ala FFT since they are 2D)

We'll also need your help to create a collision/height map script for the isometric maps so that it can all work together properly in battle. Some light scripting support may be needed after this initial GTBS+iso map compatibility script is complete but mostly this would be the meat of the job.

If interested, please PM me here with your rates and anything else you think I should know about the task or yourself. :)

Thanks!
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