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RPG Maker for multiple platforms + free copy

Silverlight,XNA and C#. Out of the box it should support PC,XBox, and Windows phone. Currently not even considering to port it to Android or iOS because they would need completely different engines to be written. Although it would be possible down the road.

The current version is actually Silverlight 4 without XNA, but because of some design flaws and direct GPU access in Silverlight 5 I am rewriting it.

RPG Maker for multiple platforms + free copy

Has this project been started yet? How much programming experience do you have?

I am also working on a web based editor(2d only). We should talk on Skype to see if we are working towards a similar goal. One obvious difference I noticed is that my editor is going to be completely free. Although I do have a business model worked out that you might be interested in. Send me a PM if interested in chatting.

New RPG Engine/Platform - Help Needed

Well it clearly looks like no one intended to offend anyone. So sorry if I misinterpreted the TehGuy's reply. I've posted few time looking for assistance with scripting on other forums so I guess I just assumed it was just another troller looking to take a dump on my topic. So again sorry for the misunderstanding.

If someone wants to say my idea sucks and they can explain why it sucks that is what I would consider constructive criticism. In the end it only helps me improve the idea.

Since you were asking about my past experience I will give you the slightly extended edition here. I've wanted to get into game design since I was in High School, back then I was already doing a little bit with 3d graphics and programming. Then I went to college for computer programming in hopes to eventually work in game design. After college though I landed my first job in the insurance industry and for the past 5 years I have been there stuck in the Rat Race with no game designing dreams in sight. So for the past 2 years I have been working part time on various game projects getting experience and sometimes getting paid. And for the past 12+ months I have been designing a new concept 2d RPG creator.

Maybe my idea will be a complete flop, it is entirely possible. To me though it is more about the achievement of finishing it rather than any type of monetary gain. It would also qualify as a pretty sweet resume item too.

New RPG Engine/Platform - Help Needed

author=TehGuy
author=centrifugal
Hi,

I work as a computer programmer in the insurance industry and am also currently involved in several game design projects.
.. The correlation??


Both jobs involve programming? In fact I think it makes me more qualified in some ways because I have had exposure to so many different technologies.

Not that it even matters because the purpose of that comment wasn't to create a correlation, it was to just give a brief description of myself and previous work. Rather than saying "I am building an editor but I can't program, script or do graphics".

If you are going to dig up a post after 5 days at least say something intelligent. Do you even know what a cloud is? Probably not. Come back one day when you're not 12 and say something constructive.

New RPG Engine/Platform - Help Needed

@jc984 Thanks for the feedback.

My old site is currently offline at the moment as I am paying a design company to rebrand/redesign it.I will send you a link when I have working version of the application uploaded.

Just to respond to some of your points.

1. Multiple people working on same files.

In my proof of concept application I built last year I had built in a source control mechanism. So when one team member is editing a file it becomes locked, until it is released/saved. This also keeps a history of all previous versions so that it can be rolled back at any point. For instance maybe a team member decides to be destructive and ruin maps/scripts. Only the team admin can control version history.

2. Backup files locally

I don't have any backup functionality built yet, I am still thinking about the best way to implement it. Your post has given me an idea though. As part of the source control process it could store a local copy of all files. This way if someone closes their browser unexpectedly it may still be able to recover some of the changes.

Side note....
I've also just added a C++ programmer and 3d Modeller/Animator to my team. I have no plans on adding 3d unfortunately but it will be interesting to see what he can do.

New RPG Engine/Platform - Help Needed

Fair enough. I started out with RPG Maker as well, and I always wanted a way to get my games into browser. I guess I am just different in that regard.

I will probably just let this post die off then since it doesn't seem to be attracting much interest. I might come back at a later point with a link to the sample editor for more feedback.

My offer to scripters still stands though, anyone interested just drop me a PM.

New RPG Engine/Platform - Help Needed

I appreciate everyone's feedback/criticism it is very helpful.

I'm not too worried about it becoming a failed attempt. It is intended to be free anyway and originally I got the idea because I wanted to continue making 2d RPGs and put them in the browser. So I figured I would make something free and public for everyone. I have been working on it part time for over a year now, and will continue working on it until I get it finished.

Like I said I am doing all the programming but the problem is that I need to ensure that the scripting components are easy to understand. I could create the most amazing scripting API but if it is confusing it won't matter. This is why I am looking for some experienced scripters just to bounce some idea back and forth.

I do also have a working map editor that I built in January that will eventually need a lot of feedback, but for now my focus is on scripting.


author=Adon237
Hi, what I hate about web bases editors is A, they are web based, what if I am without the I-net for two weeks?(Which I will be sometime soon... D:) and B, they are usually really crappy in structure, and they are limited, and C, RPGMAKER usually stomps the crap out of them, and D, what if the website or whatever gets intruded? Or data on the site gets lost? Though yours can be a totally different case, this is a common tendency among them.(At least in my opinion, which is everything but professional.)


Most of those can easily be resolved. Even though the editor is focused on being browser based it is easy enough to make it run offline. The "crappy" structure issue is what I am trying to resolve here by getting good suggestions. With regards to data loss I would definitely allow people to save or backup files locally. I wouldn't restrict files to just the server. The whole idea is to create an open solution and not to lock people down or create restrictions.


Anyway even if you don't want to help out with scripting feel free leave more suggestions/criticism here. Negative feedback is the best kind :).

New RPG Engine/Platform - Help Needed

author=Adon237
Eew. Web based.


Hi Adon, can you explain what you don't like about web based editors?

author=ShortStar
I made one of these years ago no one wanted web based. There are other web based / browser RPG makers too.

Stencil is Flash.


Can you send me a link to stencil? I can't seem to find it in google.


I am still not convinced that there are any quality web editors out there at the moment. I've been searching for a such a product for years and still haven't found one.

New RPG Engine/Platform - Help Needed

Hi,

I work as a computer programmer in the insurance industry and am also currently involved in several game design projects. Most of my work in game design is networking/socket related.

I've been building a new 2d RPG editor which includes custom graphics,sound,networking and scripting components.

Here are some of the highlights.
- It will be free
- Editor will be web based
- Concept of team projects(project files could be stored on server and shared)
- Multiplayer component(Mostly Finished)
- Python and Ruby scripting
- Modable (Advanced developers can build plugins for editor)


I require some assistance in designing the scripting engine and object model. I would be doing all the programming myself but I need some advanced scripters to provide feedback and to tell me what works and what doesn't. Anyone who isn't a scripter is free to contact me with suggestions as well.


Thanks,
Rob
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