CHRYSANTHEMUMMIES'S PROFILE

Search

[RM2K3] Questions about progression blockers and other things

I've sort of begun making a tiny game, using my own custom chipsets and the like. That's easy enough to understand, but I don't know how to do other things, such as...
1. how to make it so your character cannot progress unless they perform a specific action.
2. how to make an object be able to be picked up and seen in the menu and then be able to be used in the future for a specific event
3. make (perhaps) a ghost's sprite only stand in place and bob up and down /or make a ghost capable of just floating around while also bobbing up and down
etc. etc. etc.

Sorry for yammering! I'm just not sure how to do these things and I don't know what tutorial would aid me. If any of you know how, I'd appreciate it if you told me or linked me to the tutorial!

Thank you a lot! I'm just super new to this engine.

[RM2K3] I'm new here and I have some questions!

As I said I'm new here so I don't know much at all. ^^; I really like the idea of making a game, even if it takes the user playing the game 10 minutes to complete.

I downloaded RM2K3 and I guess that's a program you need to make a little rpg maker game. I have a very vague understanding of how to use it. I once tried to use RPG Maker VX Ace Lite (is that also okay to use?) and had great difficulty with, well, everything aha.

I don't understand how you make chipsets, maps, events, characters, etc. etc. etc. Absolutely nothing. What I'm getting at... is there like a huge tutorial (or many separate ones) for this program that is taught in such a way that a 10 year old could make a successful game? Ahaha. Thanks. ^^;
Pages: 1