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Desperately Seeking Testers!
oh well thats cool to, but if you went all the way in this, you should keep going lol
games like this have a ability to become master peaces
games like this have a ability to become master peaces
Desperately Seeking Testers!
id like to help out, but id like to help out with abit more then testing. that is, if that logo is any indication of how good the game is. i dont have time right now, but if you PM me a build i can likely test it our during christmas, and also give a review and maybe anything that could be better.
05/11/11 - Blood Spurt Animations
26/10/11 - Progress + Testers
id test something LATER if you want....like...not this week lol ( so maybe once you get even more stuff in...im a victum of dungeon defenders ATM xD, no time for anything but that)
Bloodsphere v.2.0?
author=Alex898
I'm not really looking to spend as much time with adding more scenes and stuff (like for the characters), mostly with fixing common problems (Such as difficulty) so the game is more enjoyable to those that found it too hard. Adding more enemy groups and stuff might be something I could though. In particularly in chapter 1 since people seem to not like fighting just the chickens lol :)
ya you should totally add a second easier difficulty mode, that way normal people can play to, then maybe make the current difficulty even harder ?
on a actual major update note, why not add a new system? il download this now and tell you what kinda system id like to see, but in general, people are most please with a "major update" or "remake" when it ads a new system or something.
Dego Demo - This Friday
oh kk. also i still think the fact that a MAGE gets mostly status effecting skills is kinda dum. add adleast one damage dealing skill for mage. and maybe swap level 3 and 4 skill? the level 3 skill seems overpowered and maybe abusable? i wasn't mage for long so idk. also u said u couldn't recreate the screen/camara appearing in random dungeon parts.
im thinking its because i had to use that "fix" because the normal download would't work.
also instead of just go to dungeon im thinking maybe u could make a world map style like pokemon mystery dungeon or FFCC where you just select/go to it on the map then enter it. accept no enemys on the map and its small + next dungeon wont appear till u beat ur current one. if u dont wana do it thats fine. but i bet it would add more the the games depth. people like world maps and places to enter and exit. still click and go COULD work...(then again it aleady is lol)
im thinking its because i had to use that "fix" because the normal download would't work.
also instead of just go to dungeon im thinking maybe u could make a world map style like pokemon mystery dungeon or FFCC where you just select/go to it on the map then enter it. accept no enemys on the map and its small + next dungeon wont appear till u beat ur current one. if u dont wana do it thats fine. but i bet it would add more the the games depth. people like world maps and places to enter and exit. still click and go COULD work...(then again it aleady is lol)
Dego Demo - This Friday
Hey im back ^-^ the demo worked great so heres my report on it :p (il do a actual review after the game is done) first off u fix worked for me. but here some odd things while using it. when u start a level i noticed after u enter a dungeon atleast once leave then one of the party members leaves (lets say you have 2 now) you try to do a dungeon but most of the time you will just end up looking at some random place in the dungeon? also sometimes it IS focused at your spawn but thats that. even if you move from it the camera wont follow you. to fix it u gotta leave then re-enter the dego game.
as for the game it was great but u might wana improve the classes a bit. i was a healser using mage staffs but my first firend was a warrior and he kept dieing..alot... EXPECIALLY at boss's its basicly impossible for a warrior or close range fighter to beat a boss. either give them a some weaker long range melee weapon or make warrior/thiefs stronger! (or there weapons better) i mean come on if u can choose between a 30 damage long range staff and a 30 damage close range weapon...ur gonna go longrange. theres no defence boost for warriors or anything!
also i think the "ally" thing is very advanced wtg!. BUT you should give the buy-them allys HP not a timer. just give them ALOT of hp. like what if u break for a few minites and ur allys gone? that sux. besides because there invincible you can do nothing...thats not right.
shock status is basicly the same as freeze. i think u should exteend the effects of freeze by alot but make it so you can still attack just not move.
idk if its a glich or not but you cant get any of ur skill bar up in a boss area. you should look at that. also bosses should have more attacks. i agree they have alot but make them more or more harder. just reduce hp
that mini quest in the burnt village in 1-2 was hard as fuck. even with a party of 4 people. the dogs could gang you super easily.
also in that area the flowers confuse you BUT theres 2 major ishues. 1 is if u get confused it may may u use ur speical skill (probrly) wasting ur skill bar.
the second one is if a bee gets confused they go praticly berserker and rapid fire in all directions. and like a second after it stops they get confused again. have 3 bees doing this and ur pertty fuked. fix it?
one last thing to mencion is the lv 4 necro skill to bring people back to life. after u use it it doesn't matter if theye still alive or actually died afterward the (what i call) the "im going to die" syndrome does NOT go away! even if a priest revives you normally after youve fuklly died u still got it. EVEN IF YOU CAMP! i think of it as a ovious bug. make it so casting revive normally or camping will dispel the "im going to die" thing.
finally i did like the game ^-^ it was great. for whatevers sake heres what classes we were.
P1 warrior -> changed to necro.
P2 mage -> changed to priest. (me. i sold the whip and got make stuff and hp stats. the mage skills suck and priest is pertty useful! make mage skills better! )
P3 paladin (he left on day 1 of my party but was still useful. i relly like the skill set. make classes skills more balanced/actually useful like this! ) on a side note i liked the make food skill. but sometimes he would randomly make a status buff?
one final note. the paladin is a warrior/healer while the priest is a healer. might wana swap there reviving skills. a preist who is DECITADED to healing can heal and revive but a paladin who can use a sword and make everyone picture perfect? nonsence. the skills are good but for the wrong class. besides paladain has make food. he doesnt need healing AND reviving. *one final thing...gee i rambel on* might wana fasten up the priests healing skill. like instead of 30% in 30 seconds try 20 or 10 second. the healing is so SLOW! plus anyone without large amoust of hp can easily die before there healed. *notiably close range combat* PS if u make a whip for a priest make MORE whip type weapons. a basic weapon is useless unless u build on it. (maybe there is but i never noticed idk.
anyway im done. TODAY is technically my birthday but this game was very fun for my party ^-^ also even tho i dont have one might wana make the game joystick compatiable. also i only made it to dungeon 2-2 at the boss. u said there were for dungeons. do they unlock after u beat the boss lol.
as for the game it was great but u might wana improve the classes a bit. i was a healser using mage staffs but my first firend was a warrior and he kept dieing..alot... EXPECIALLY at boss's its basicly impossible for a warrior or close range fighter to beat a boss. either give them a some weaker long range melee weapon or make warrior/thiefs stronger! (or there weapons better) i mean come on if u can choose between a 30 damage long range staff and a 30 damage close range weapon...ur gonna go longrange. theres no defence boost for warriors or anything!
also i think the "ally" thing is very advanced wtg!. BUT you should give the buy-them allys HP not a timer. just give them ALOT of hp. like what if u break for a few minites and ur allys gone? that sux. besides because there invincible you can do nothing...thats not right.
shock status is basicly the same as freeze. i think u should exteend the effects of freeze by alot but make it so you can still attack just not move.
idk if its a glich or not but you cant get any of ur skill bar up in a boss area. you should look at that. also bosses should have more attacks. i agree they have alot but make them more or more harder. just reduce hp
that mini quest in the burnt village in 1-2 was hard as fuck. even with a party of 4 people. the dogs could gang you super easily.
also in that area the flowers confuse you BUT theres 2 major ishues. 1 is if u get confused it may may u use ur speical skill (probrly) wasting ur skill bar.
the second one is if a bee gets confused they go praticly berserker and rapid fire in all directions. and like a second after it stops they get confused again. have 3 bees doing this and ur pertty fuked. fix it?
one last thing to mencion is the lv 4 necro skill to bring people back to life. after u use it it doesn't matter if theye still alive or actually died afterward the (what i call) the "im going to die" syndrome does NOT go away! even if a priest revives you normally after youve fuklly died u still got it. EVEN IF YOU CAMP! i think of it as a ovious bug. make it so casting revive normally or camping will dispel the "im going to die" thing.
finally i did like the game ^-^ it was great. for whatevers sake heres what classes we were.
P1 warrior -> changed to necro.
P2 mage -> changed to priest. (me. i sold the whip and got make stuff and hp stats. the mage skills suck and priest is pertty useful! make mage skills better! )
P3 paladin (he left on day 1 of my party but was still useful. i relly like the skill set. make classes skills more balanced/actually useful like this! ) on a side note i liked the make food skill. but sometimes he would randomly make a status buff?
one final note. the paladin is a warrior/healer while the priest is a healer. might wana swap there reviving skills. a preist who is DECITADED to healing can heal and revive but a paladin who can use a sword and make everyone picture perfect? nonsence. the skills are good but for the wrong class. besides paladain has make food. he doesnt need healing AND reviving. *one final thing...gee i rambel on* might wana fasten up the priests healing skill. like instead of 30% in 30 seconds try 20 or 10 second. the healing is so SLOW! plus anyone without large amoust of hp can easily die before there healed. *notiably close range combat* PS if u make a whip for a priest make MORE whip type weapons. a basic weapon is useless unless u build on it. (maybe there is but i never noticed idk.
anyway im done. TODAY is technically my birthday but this game was very fun for my party ^-^ also even tho i dont have one might wana make the game joystick compatiable. also i only made it to dungeon 2-2 at the boss. u said there were for dungeons. do they unlock after u beat the boss lol.
Dego Demo Information
like i said before the demo wont work. when everyones ready it shows the grass/forest dungeon but the players are not on screen. aka we cant do anything. i tried it with 3, 2, and solo and it has the same effect.
Dego Demo - This Friday
hope so. well you will be happy to know you game will be the spotlight of my birthday party :D
once me and my friends test it il send u my feedback ^-^
once me and my friends test it il send u my feedback ^-^













