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All Skills I Create Always Miss; Any Idea Why?
Alright, to be brief: I just got into this whole rpg maker thing a number of days ago, and I'm loving it. My only issue so far is that whenever I make skills, namely make the skills array larger and custom make a skill, the skills always miss when I test them in battle. Some skills have custom animations, others from the built in RTP. Also, they do in fact have a 100% success rate.
Interestingly, some built-in skills seem to do the same (i.e. ice 3), but some do not (i.e. gale 3). I haven't really screwed with the default hero stats or monster stats very much, so I'm not sure if that is my issue. Mostly, I'm just trying to see if there is some common issue surrounding this that simply isn't well-documented in the tutorials I've found around the web.
EDIT: As the first reply was kind enough to point out, I forgot to mention that I'm using rm2k3. Hopefully that might help.
So, ideas?
Interestingly, some built-in skills seem to do the same (i.e. ice 3), but some do not (i.e. gale 3). I haven't really screwed with the default hero stats or monster stats very much, so I'm not sure if that is my issue. Mostly, I'm just trying to see if there is some common issue surrounding this that simply isn't well-documented in the tutorials I've found around the web.
EDIT: As the first reply was kind enough to point out, I forgot to mention that I'm using rm2k3. Hopefully that might help.
So, ideas?
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