New account registration is temporarily disabled.

GARCHOMP445'S PROFILE

Search

Filter

Old/Lost RpgMaker Games - SegNin's Rare/Obscure RM Games Request Topic

I had a conversation with a friend recently where I vaguely recalled a demo that I played during highschool (~2012-2016). I'll try to describe it as best I can, but take everything with a grain of salt.

Its icon was of a stylized, bright red bow. The beginning of the game is the main character, a small girl, in her room. Something happens, and she's transported to a grim, desolate canyon. She's either accompanied by her stuffed animal as a party member, or simply carries it around. In this canyon, she meets a young boy who is entirely invisible. I remember the RPG mechanics themselves quite well, as they were incredibly stressful. You had 1 single attack that was consistent, with very low accuracy, and all other attacks were made by using items you found on the ground, or in various locations. The enemies were not... usual RPG enemies, but I can't remember what was so unusual about them. Either way, the main difficulty of the game was rationing your scarce resources.
After the canyon, the invisible boy is left behind somehow, and the main character moves onto a grassland. The grass is tall and unnaturally spiky, in fact, due to the main character's lack of footwear, she takes damage just by moving, and significant portions of the area are set up like a maze. At some point, her stuffed animal takes critical damage, and must be repaired in a graphic mini-game. This area also introduces another child. The main character either has to carry her stuffed animal, the other child, or both at some point.
The next area is a poisonous swamp. After struggling through the swamp for a while, the main character meets a mermaid, or at least some kind of child crossed with an aquatic animal. The demo either ends as you meet this child, or continues until the end of the swamp area, where the kid helps you by swimming across gaps you cannot.
The game's art was also very good. It was all hand-made, no vanilla assets that I could tell. I also do not recall if it was an RPG maker game or not, please tell me if I'm barking up the wrong tree.

Has anyone heard of a game like this? I'd love to know if they ever finished it, or simply play the demo again. It was so perfect at capturing the feeling of dread and powerlessness that I've thought of it ever since.
Thank you ever so kindly.
Pages: 1