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Abysm
-I believe I have the most up to date version available (pretty sure, not one hundred percent though)
-For the Assassin instance, I was underneath one of the first devil statues and when I saved and reloaded the game, the Assassin's skill was gone. For the berserker instance, it happened as soon as I could look at my skills.
-Is that update coming out soon or is it coming out with other fixes and such?
- Yeah...Some sort of tweaking would be nice XD
- Thank you for the information. I think what would make that better is having another option for the Maiden Statue that doesn't heal you or cost essence, but just respawns monsters because losing 10 essence just to grind seems a little...eh. I guess it is fine as it is.
-I know about changing the character it's just that you can't manually change where the characters are, it just moves them up a spot.
-And that should be it, thank you for the information!
-For the Assassin instance, I was underneath one of the first devil statues and when I saved and reloaded the game, the Assassin's skill was gone. For the berserker instance, it happened as soon as I could look at my skills.
-Is that update coming out soon or is it coming out with other fixes and such?
- Yeah...Some sort of tweaking would be nice XD
- Thank you for the information. I think what would make that better is having another option for the Maiden Statue that doesn't heal you or cost essence, but just respawns monsters because losing 10 essence just to grind seems a little...eh. I guess it is fine as it is.
-I know about changing the character it's just that you can't manually change where the characters are, it just moves them up a spot.
-And that should be it, thank you for the information!
Abysm
A thing that I have noticed is that when I chose the Assassin class,I had the first skill you get, but the next day when I reloaded my save file, there were no skill (not even under the skill tree), so when I tried clicking on the empty space it came up with a message saying "Script 'Enemy Summons' line 149: NoMethodError occured. undefined method 'ma_call_ally?' for nil:NilClass" I thought that maybe this was some sort of bug that if I restarted the game, it would be fixed. Sadly it was not fixed, so I tried starting a new game and not to choose the Assassin, but instead the Barbarian. The same problem occurred. I was really sad because I was starting to get into this game so if it is something you can fix please do so.
Another thing that should be noted is that the enemies attack twice (which is fine by me), but when fighting a crypt keeper (There is a chest and an enemy next to it). He can boost his, and his allies attack, which would be fine, but it does ludicrous amounts of damage, the enemy could be doing from 8 damage all the way up to 129, which insta kills all of my guys. (Maybe I wasn't supposed to fight this enemy yet, but I don't know) he also has war cry (not too sure of the difference between this and co-operative) again, insta kills anyone he hits.
Also I would appreciate it if the devil statues actually told you how much essence you need because running back and forth seeing if you have enough essence can get kind of...eh.
I think grinding is a necessary element to this game, so I would input some sort of spawn for enemies so they just don't die off, the player needs to level at what they feel comfortable at and have enough essence to buy and or use it however they see fit, but with the enemies die off, it makes the player have to search a lot for another enemy.
As a side note I think it is kind of weird that, despite choosing say the Pharmacist first, you don't have that character as your leader to begin with (nothing really needing fixing, I can deal with it), but other than that I am really liking this game, the combat system is nice and unique enough, I like having the option for choosing "Mars or Venus" when creating my character and having that as an option for their gender instead of having "Male or Female".
I would appreciate it if you could fix the bug previously mentioned and other than that I would love to see what else you add to the game it has a lot of potential! I wish you the best of luck! (p.s....sorry for the long note XD)
Another thing that should be noted is that the enemies attack twice (which is fine by me), but when fighting a crypt keeper (There is a chest and an enemy next to it). He can boost his, and his allies attack, which would be fine, but it does ludicrous amounts of damage, the enemy could be doing from 8 damage all the way up to 129, which insta kills all of my guys. (Maybe I wasn't supposed to fight this enemy yet, but I don't know) he also has war cry (not too sure of the difference between this and co-operative) again, insta kills anyone he hits.
Also I would appreciate it if the devil statues actually told you how much essence you need because running back and forth seeing if you have enough essence can get kind of...eh.
I think grinding is a necessary element to this game, so I would input some sort of spawn for enemies so they just don't die off, the player needs to level at what they feel comfortable at and have enough essence to buy and or use it however they see fit, but with the enemies die off, it makes the player have to search a lot for another enemy.
As a side note I think it is kind of weird that, despite choosing say the Pharmacist first, you don't have that character as your leader to begin with (nothing really needing fixing, I can deal with it), but other than that I am really liking this game, the combat system is nice and unique enough, I like having the option for choosing "Mars or Venus" when creating my character and having that as an option for their gender instead of having "Male or Female".
I would appreciate it if you could fix the bug previously mentioned and other than that I would love to see what else you add to the game it has a lot of potential! I wish you the best of luck! (p.s....sorry for the long note XD)
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