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$250,000 budget - What's possible?

Hi, we don't need to make any return on the game, it is just for our small community primarily.

I know this must sound crazy but the crypto world works a bit different.

What I have seen so far, RPG Maker would be sufficient for our ambitions and I was hoping that the budget would enable us to make one of the best/prettiest looking games.

Again, if you can direct me into the direction of any names, would be greatly appreciated. I did not know that budget is already sufficient for other engines, so I might also have a look there.

$250,000 budget - What's possible?

It's not a crypto game, the community / funding just comes from there.

Im also not a fan or those games and they are all very boring so far. This is a classic single player RPG.

Please keep the answers coming, I am having a very difficult time finding creators.

Also not interested in the 3D stuff posted above, it should have a classic 2D pixel look.

And we can pay you that $5k if you can join the team of course.

$250,000 budget - What's possible?

Hi all,

I am completely new to RPG Maker, have done a few hours research before posting here, so forgive my ignorance.

I have a budget of USD 250k and a timeline of 1 year for creating a 10 to 15 hours story-driven RPG (think Chrono Trigger but less complex/shorter). Tight main story, just a few sidequests. It has to look and sound beautiful.

This is for a commercial project for a crypto project consisting of old school RPG fans.

This is the style I'm looking for. https://www.youtube.com/channel/UCo5RcXyz5Nt2rJe2OApZm_Q

- First of all, is that budget realistic at all? I guess it would need to be done by a team of at least 4 people, more or less full-time.

- If so, how to best approach that? Are there studios that do contract work like this or am I better off hiring all the staff one by one and forming my own studio basically?

- I also thought about acquiring a current game in development (that maybe ran out of funding) and building on top of that. Basically enabling the founder to continue work on the game, I've seen quite a few cases where development stopped because lack of funds.

If anyone could point me in the right direction, would be greatly appreciated.
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