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[RMMV] Battle HP/MP Display

Greetings all!

I've found a solution to my dilemma with character placement on the battle screen, however I have a related issue.

The list of characters in the battle screen is just a list that scrolls down. I've found plugins that edit the "look" of battle HUD, but all I really want is to reduce the font and add columns so that all of the characters HP/MP appear on the screen at the same time.

Yanfly's Battle Status Window attempts to do this, but adds character face sets (which I don't necessarily need).

I also found one that deals with Actor Commands, but doesn't touch the HP/MP part.

It's possible I've overlooked something, but I've searched quite a bit.

Here's an image for reference:


Any assistance would be appreciated.

Thanks!

[RMMV] Battler Positions Plugin?

I have found a solution for this. Thanks!

[RMMV] Battler Positions Plugin?

Sorry for the double post, but this plugin works wonderfully. Could it be modified to affect the locations of actors 5, 6, and 7? Any help would be appreciated!

https://drive.google.com/open?id=1G3AFKm6vmrALGO3r3CQ2y-RTp0E7ncpL

Thanks!

[RMMV] Battler Positions Plugin?

Thanks for that! It actually will help in a different way without using Yanflys party system plugin. It doesn't affect battler position however. I'll play around with it though and see what I can do! Thanks!

If anything else is found, please post here. If I find something, I'll do the same.

Thanks again! 8)

[RMMV] Battler Positions Plugin?

UPDATE: I have found a solution for this issue. Thanks!

Greetings all!

I have a semi-unique situation where I need 7 battlers on the field at one time. Yanfly's plugins work great for this to happen, but I'd like to re position the battlers in a specific formation. I've found one plugin that allows you to set up to 6 battlers, but it doesn't seem to work in conjunction with Yanfly's Battle Core (and obviously, 6 is not 7...lol).

If anyone has any suggestions, let me know.

Note: I don't have much programming experience but so I may need to be baby-stepped through a process that involves that...lol.

Thanks for reading!
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