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[RPGM MV] Common Event by Skill (in battle)
So, I try to explain my problem.
I'm a rookie, and I'm trying to create a Skill that allows a character to transform him into a werewolf in battle.
I created a new Class ("Werewolf"), and a dedicated SV-Actor (I use the VE BattleMotion plugin, but I can only do simple things with this).
Anyway ... I created a Skill with a Common Event (set to 'None', default) that:
1) Change Class to the character;
2) Change the appearance of the character, to introduce the new VE-Actor.
The Skill animation works, but the character has no effect.
If I set other things (for example HP or MP recovery) they work, but the Common Event never works.
What am I doing wrong?
Thanks a lot to those who want to help me!
I'm a rookie, and I'm trying to create a Skill that allows a character to transform him into a werewolf in battle.
I created a new Class ("Werewolf"), and a dedicated SV-Actor (I use the VE BattleMotion plugin, but I can only do simple things with this).
Anyway ... I created a Skill with a Common Event (set to 'None', default) that:
1) Change Class to the character;
2) Change the appearance of the character, to introduce the new VE-Actor.
The Skill animation works, but the character has no effect.
If I set other things (for example HP or MP recovery) they work, but the Common Event never works.
What am I doing wrong?
Thanks a lot to those who want to help me!
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